E:D Black Box
Gutamaya's Corsair packs ~318 tonnes into a medium-pad hull that boosts past 350 m/s, so it carries more than a Python and outpaces every dedicated freighter. For a commander hauling on medium pads with no rank to grind, it's one of the best holds you can land at a small station. The limits are a modest base shield and a poor laden jump range — it carries a fraction of what the large freighters do, and it isn't the safest place for a fortune.
This ship's 1–100 suitability rating reflects its fully-engineered fit for this role, scored against every ship in the role. See how ships are rated.
The Corsair is a modern medium all-rounder, and its ten optional internals make it a genuinely capable hauler. Fill them with cargo and it carries ~318 tonnes — more than a Python and within reach of the dedicated medium transporters — on a hull that lands on a medium pad anywhere and boosts past 350 m/s. There's no rank gate; anyone can fly one off the shipyard floor.
For trading specifically, that combination of a big hold, real speed and medium-pad access is its whole case: it hauls a serious load to and from stations the large freighters can't reach, and it gets there faster. The catch is that it isn't a freight specialist — its base shield is modest, its laden jump range is poor, and it carries a fraction of what a Type-9 or Cutter does. The Corsair is the trader for medium-pad runs where pace and access matter; for raw tonnage or defended fortunes, the large hulls win.
Fast medium-pad bulk trade: a big hold landing at outposts large freighters can't use, brisk shuttle loops, and commanders who want serious cargo without an Imperial rank grind or a large-pad requirement.
Four things make the Corsair a strong medium hauler:
The base shield is only 235 MJ and there are just four utilities, so a defended trade fit is decent, not apex. Laden jump range is poor — expect short hops, not long hauls. And at ~318 t it carries a fraction of a Type-9 (~790 t) or Cutter (~794 t). The Corsair's case is fast medium-pad capacity; for maximum tonnage or a defended fortune, the large freighters win.
A fast ~318 t hold on a rank-free medium pad lifts it above the slower transporters, but a poor ~20 LY laden range and modest 235 MJ shield cap it at 74.
The 74/100 headline is a verdict against the trading role's priority-ordered factors. Each factor carries a weight (its share of 100); this hull earns part of each based on how it performs against the whole field. The points sum to the rating.
| Role factor | Score | Why this score |
|---|---|---|
| Maximum cargo | 27/35 | ~318 t stripped (~256 t behind a shield) fills ten optionals (6·6·6·5·5·5·4·3·2·1) — more than a Python (~294 t) and level with a Type-7 (~310 t), but a fraction of a Type-9 (~790 t), Cutter (~794 t) or Panther (~1048 t). Big for a medium, mid-pack across the full freight field. |
| Pad class & market reach | 19/20 | Medium pad with no rank gate and no permit — lands at outposts and surface ports every large freighter is locked out of, while still carrying a near-large hold. Among the most accessible high-capacity traders in the field. |
| Laden jump range | 7/15 | Laden jump range is the weakest trait: ~10 LY E-rated, ~14 LY A-rated, only ~20 LY even with G5 Increased Range + Mass Manager on a 5A FSD. Short hops, not long hauls — a clear liability for routed trade. |
| Survivability | 12/20 | Base shield is a modest 235 MJ with just 4 utility mounts; an engineered bi-weave fit reaches ~700 MJ but defence leans on a 355 m/s boost to outrun interdiction rather than tank it. Survivable, not a defended fortune-carrier. |
| Speed & cost | 9/10 | 280/355 m/s on a 265 t frame (~420 m/s boost engineered) is faster than every dedicated freighter — its main defence and a real time-saver on loops. Offset by a ~76.9M Cr hull, priciest of the medium traders. |
| Weighted total | 74/100 | Matches the headline suitability rating for this ship in this role. |
Weights are an editorial decomposition of the role's stated priority order — not an in-game formula. Bar length shows how fully each factor is earned; the longest factors carried the score, the shortest are where it gave points away. See how ships are rated.
Every table rates ships for trading specifically, split by landing-pad class. The Max cargo column is maximum cargo tonnage behind a shield; the rating is the same 1–100 suitability verdict used across the site.
| Ship | Class | Max cargo | Pros & cons | Rating |
|---|---|---|---|---|
| Type-8 Transporter | Medium | ~406 t | Higher-rated; reach; speed/valueLaden range | 76 |
| Corsair this | Medium | ~318 t | — this hull (baseline) | 74 |
| Python | Medium | ~294 t | Reach; survivabilityLower-rated; speed/value | 72 |
| Type-6 Transporter | Medium | ~114 t | Reach; speed/valueLower-rated; survivability | 65 |
| Krait Mk II | Medium | ~230 t | Survivability; reachLower-rated; laden range | 64 |
| Krait Phantom | Medium | ~190 t | Laden range; reachLower-rated; survivability | 62 |
| Type-11 Prospector | Medium | ~288 t | Reach; survivabilityLower-rated; speed/value | 60 |
| Asp Explorer | Medium | ~130 t | Laden range; reachLower-rated; survivability | 58 |
| Keelback | Medium | ~98 t | Survivability; reachLower-rated; cargo | 52 |
9 medium-pad trading hulls carry a rating, led by Type-8 Transporter (76). Every same-pad rival lands where this one does — the direct field to shop.
| Ship | Class | Max cargo | Pros & cons | Rating |
|---|---|---|---|---|
| Panther Clipper Mk II | Large | ~662 t | Higher-rated; cargo; reachSpeed/value | 98 |
| Imperial Cutter | Large | ~794 t | Higher-rated; survivability; reachSpeed/value | 95 |
| Type-9 Heavy | Large | ~790 t | Higher-rated; cargo; reachSurvivability | 94 |
| Type-7 Transporter | Large | ~310 t | Higher-rated; laden range; cargoSurvivability | 78 |
| Anaconda | Large | ~470 t | Higher-rated; laden range; survivabilitySpeed/value | 76 |
| Imperial Clipper | Large | ~250 t | Speed/value; survivabilityCargo | 74 |
| Federal Corvette | Large | ~618 t | Survivability; cargoLower-rated; speed/value | 70 |
| Type-10 Defender | Large | ~534 t | Survivability; reachLower-rated; laden range | 68 |
| Caspian Explorer | Large | ~434 t | Reach; survivabilityLower-rated; laden range | 66 |
| Beluga Liner | Large | ~370 t | Reach; survivabilityLower-rated; laden range | 58 |
The large-pad trading field (10 rated), led by Panther Clipper Mk II (98) — bigger pads and bankrolls. They out-muscle this hull on the numbers, but sit a pad class away.
| Ship | Class | Max cargo | Pros & cons | Rating |
|---|---|---|---|---|
| Cobra Mk IV | Small | ~92 t | Speed/value; reachLower-rated; survivability | 52 |
| Cobra Mk V | Small | ~110 t | Reach; speed/valueLower-rated; survivability | 52 |
| Cobra Mk III | Small | ~64 t | Speed/value; reachLower-rated; cargo | 48 |
| Dolphin | Small | ~88 t | Reach; laden rangeLower-rated; survivability | 46 |
| Hauler | Small | ~26 t | Reach; speed/valueLower-rated; cargo | 42 |
The small-pad trading field (5 rated), led by Cobra Mk IV (52) — cheaper hulls and tighter pads. They undercut this hull on the numbers, but sit a pad class away.
At ~76.9M Cr the Corsair is the priciest of the medium traders — a Type-8 hauls more for less — but there's no rank gate and no large-pad requirement. A trade-rigged hull with a shield and cargo racks lands around 90M Cr.
The premium buys speed and a big hold in one medium-pad package, and the same Corsair re-roles into a hard-hitting combat or mining ship by swapping modules — spreading the cost across your whole fleet of one.
~90M Cr for a fast medium hauler with a near-large hold and no rank or large-pad requirement — pricier than the dedicated transporters, but quicker and more flexible.
A fast, defended bulk-trade fit. Initial is buy-only; A-rated is the trade baseline; Engineered maximises protected cargo and laden pace.
| Slot | Initial · buy-only | A-Rated · no eng | Engineered | Notes |
|---|---|---|---|---|
| Utility Mounts | ||||
| Utility 1 | — | 0A Shield Booster | G5 Heavy Duty + Super Capacitors | Shield booster stacked with the bi-weave; Heavy Duty is the cheapest large gain in raw shield MJ. |
| Utility 2 | — | 0A Shield Booster | G5 Heavy Duty + Super Capacitors | Second Heavy-Duty booster — diminishing returns set in but it still pays for survivable hauling. |
| Utility 3 | — | 0I Point Defence | G1 Ammo Capacity (no experimental effect) | Optional / low-priority — Ammo Capacity adds rounds. Point Defence shoots down incoming missiles and torpedoes. |
| Utility 4 | — | 0I Heat Sink Launcher | G1 Ammo Capacity (no experimental effect) | Optional / low-priority — Ammo Capacity adds heat-sink charges. Dumps heat for silent running and Thermal-Vent resets. |
| Core Internals | ||||
| Bulkheads | Lightweight Alloy | Lightweight Alloy | G5 Lightweight (no experimental effect) | |
| Power Plant | 7E Power Plant | 7A Power Plant | G5 Low Emissions + Thermal Spread | A-rate to power the shield, boosters and distributor; Low Emissions runs cool and low-signature so you draw less attention. |
| Thrusters | 7E Thrusters | 7A Thrusters | G5 Dirty Drive Tuning + Drag Drives | Speed is the Corsair's main defence — A-rated + Dirty Drives keep a laden hull fast enough to boost clear. |
| Frame Shift Drive | 5E Frame Shift Drive | 5A Frame Shift Drive | G5 Increased Range + Mass Manager | A-rate and max Increased Range first; the Corsair's poor laden range is its weakest trait for trading. Mass Manager stretches it further. |
| Life Support | 4E Life Support | 4D Life Support | G5 Lightweight (no experimental effect) | D-rate to save mass, Lightweight trims more; life support has no experimental effect. |
| Power Distributor | 7E Power Distributor | 7A Power Distributor | G5 Engine Focused + Cluster Capacitors | A-rate to sustain boost; Engine Focused biases the capacitor to engines so a laden hull can keep boosting away from trouble. |
| Sensors | 6E Sensors | 6D Sensors | G5 Lightweight (no experimental effect) | Drop to D and go Lightweight; trading needs no sensor range, so save the mass for cargo. |
| Fuel Tank | 5C Fuel Tank | 5C Fuel Tank | (No blueprint available) | Stock tank; fuel capacity is fixed and cannot be engineered. |
| Optional Internals | ||||
| Size 6 | 6E Cargo Rack | 6C Bi-Weave Shield Generator | G5 Reinforced + Hi-Cap | One class-6 slot becomes a bi-weave generator — it regenerates fast under fire; Reinforced maximises its MJ and Hi-Cap adds more. |
| Size 6 | 6E Cargo Rack | 6E Cargo Rack | (No blueprint available) | Optional — adds cargo space; worth it for dedicated haulers. Cargo racks aren't engineerable. |
| Size 6 | 6E Cargo Rack | 6E Cargo Rack | (No blueprint available) | Optional — adds cargo space; worth it for dedicated haulers. Cargo racks aren't engineerable. |
| Size 5 | — | 5E Cargo Rack | (No blueprint available) | Optional — adds cargo space; worth it for dedicated haulers. Cargo racks aren't engineerable. |
| Size 5 | — | 5E Cargo Rack | (No blueprint available) | Optional — adds cargo space; worth it for dedicated haulers. Cargo racks aren't engineerable. |
| Size 5 | — | 5E Cargo Rack | (No blueprint available) | Optional — adds cargo space; worth it for dedicated haulers. Cargo racks aren't engineerable. |
| Size 4 | — | 4E Cargo Rack | (No blueprint available) | Optional — adds cargo space; worth it for dedicated haulers. Cargo racks aren't engineerable. |
| Size 3 | — | 3A Shield Cell Bank | G4 Specialised (no experimental effect) | Optional / low-priority — Specialised cuts the cell bank's heat and power spike. Burst shield healing for emergencies. |
| Size 2 | — | 2E Cargo Rack | (No blueprint available) | Optional — adds cargo space; worth it for dedicated haulers. Cargo racks aren't engineerable. |
| Size 1 | — | 1I Detailed Surface Scanner | G5 Expanded Probe Scanning Radius (no experimental effect) | Optional / low-priority — Expanded Probe Scanning widens probe coverage. Maps planets for exploration data. |
| Open in planner / Export | ||||
| Open in Coriolis | open | open | open | One-click open at coriolis.io. |
| Open in EDSY | open | open | open | One-click open at edsy.org. |
| Copy SLEF | Copies the raw Ship Loadout Export Format for that state. | |||
Drop a bi-weave generator into one class-6 slot, add boosters and point defence, then pack every remaining internal with cargo. You lose ~60 t to the shield, but an interdicting pirate can't crack you before you boost clear — and the Corsair's speed means most won't catch it at all.
Buy the hull and drop the biggest cargo racks into the three class-6 optionals — the cheapest tonnage per slot. The cores stay stock E-rated until funds allow A-rating.
Leave the bulkheads as the stock Lightweight Alloy the hull ships with — never buy heavier armour on a trader. Mass is the enemy of both speed and jump range, and on the Corsair speed is the defence; reinforced plate would only slow the escape it depends on.
Everything else is left empty buy-only: all four utilities, the size-5-down-to-1 optionals, and the shield. There's no shield generator yet — the bi-weave, the shield boosters and point defence all arrive with the A-rated pass.
A-rate thrusters and the FSD first so the laden ship keeps its speed and reach.
A-rating priority for a fast medium hauler:
Bulkheads stay Lightweight Alloy — don't spend on Military Grade. Heavier plate would blunt the speed and range the whole fit leans on, and the bi-weave plus boosters carry the survival load instead.
The Corsair can't out-tank a freighter's shields, so it outruns the threat instead — prioritise A-rated thrusters and distributor so a laden hull still boosts clear of an interdiction.
The trading engineering pattern weighted to range and pace. Felicity Farseer (maxed) carries the FSD; pin blueprints for remote G1→G5 application.
| Module | Blueprint | Experimental | Engineer |
|---|---|---|---|
| Frame Shift Drive (5) | Increased Range (G5) | Mass Manager | Felicity Farseer |
| Thrusters (7) | Dirty Drive Tuning (G5) | Drag Drives | Professor Palin / Mel Brandon |
| Bi-Weave Shield (6) | Reinforced (G5) | Hi-Cap | Lei Cheung |
| Power Plant (7) | Low Emissions (G5) | Thermal Spread | Hera Tani |
| Power Distributor (7) | Engine Focused (G5) | Cluster Capacitors | The Dweller |
| Shield Boosters | Heavy Duty (G5) | Super Capacitors | Didi Vatermann |
| Life Support / Sensors | Lightweight (G5) | — | Etienne Dorn |
| Bulkheads | Lightweight (G5) | — | Selene Jean |
Light–moderate — FSD, thruster, shield and plant blueprints on medium modules, each done once. With a complete inventory this is spend, not farm. Ask for exact per-blueprint counts if needed.
Approximate progression across the three states (figures are representative, not exact rolls):
| Stat | Initial | A-rated | Engineered |
|---|---|---|---|
| Max cargo (t) | ~192 (no shield) | ~256 | ~256 (defended) |
| Shield (MJ) | none | ~420 | ~700+ |
| Speed (boost) | 355 m/s | 355 m/s | ~420 m/s |
| Laden jump (LY) | ~10 | ~14 | ~20 |
| Bulkheads | Lightweight Alloy | Lightweight Alloy | Lightweight (G5, mass-trimmed) |
| Survivability | low | moderate | good (via speed) |
Engineered, the Corsair hauls ~256 t behind a ~700 MJ bi-weave at ~420 m/s — a defended, fast medium hold that lands where freighters can't. The bulkheads stay Lightweight Alloy throughout, with a G5 Lightweight blueprint shaving hull mass to feed that speed and the ~20 LY laden jump; armour never carries the defence here, the shield and the boost do. It carries a fraction of the large haulers and its laden range stays short, but for quick medium-pad runs it punches above the dedicated transporters.
Any medium-pad trade loop where speed and access matter — outpost runs, rare-goods circuits, CG deliveries. As a Gutamaya hull it doubles as a combat or mining ship, so one Corsair covers more than the haul.
The Corsair is the fast, big-hold medium trader: ~318 tonnes on a medium pad with a 355 m/s boost and no rank gate. It rates 74 — held below the large freighters because it carries a fraction of their tonnage and below a defended Cutter because its shield is modest, but lifted above the slower medium transporters by its speed, capacity and pad access. For quick medium-pad bulk runs, it's one of the best holds you can land at an outpost.
Figures on this page are verified against the sources below.