Ship Dossier // Lakon Spaceways

Type-7 TransporterTrading

Series Ships Updated 2026-06-25
Briefing

Cheap large-pad freighter — the affordable bridge to serious hauling

The Type-7 is a no-nonsense mid-tier dedicated trader: decent cargo, a good laden range, and a low hull price make it the natural step up from medium haulers before the expensive super-haulers. It ranks mid-pack because its modest defences and large-pad-only footprint limit it against the premium freighters — but for the money, it earns well.

Type-7 Transporter
Type-7 Transporter · Lakon Spaceways
78/100
~310 t
Max cargo
4
Utility mounts
~16.8M Cr
Hull price
182 m/s
Top speed
10
Optional internals
Rating methodology

This ship's 1–100 suitability rating reflects its fully-engineered fit for this role, scored against every ship in the role. See how ships are rated.

01

Role & Overview

The Type-7 Transporter is Lakon's mid-sized freighter: a cheap, no-nonsense large-pad hauler that carries ~310 tonnes and jumps well laden, for under 17M credits. It's the sensible bridge between medium traders like the Type-6 and the expensive big freighters — enough capacity to earn serious money, at a price a growing trader can actually afford.

Its good laden jump range is a real plus, making longer, more profitable routes efficient. But it's lightly defended, slow, and — oddly for its size — large-pad-only despite carrying less than some medium ships, so it can't use outposts. The Type-7 is a workhorse, not a thoroughbred: buy it to scale up your trading income affordably, then graduate to a Type-9, Cutter or Panther when the credits allow.

Where this hull shines

Affordable scaling-up trading: medium-to-large commodity runs, longer profitable routes (thanks to good laden range), and the natural next freighter for a trader outgrowing medium haulers.

02

Key Stats & What Makes It Haul

Max cargo
~310 t
Top speed / boost
182 / 304 m/s
Utility mounts
4
Hull mass
350 t
Laden jump
Good (for a freighter)
Optional internals
6·6·6·5·5·5·3·3·2·1
Pad
Large
Rank
None
Permit
None

Four things make the Type-7 a sensible mid-tier trader:

The ceiling, stated honestly

It's lightly defended, slow, and large-pad-only despite carrying less than some medium ships — an awkward combination that blocks outpost trading. The Type-8 (medium pad) carries more and lands more flexibly. The Type-7's case is a cheap large hold with good range; the premium haulers and the medium Type-8 each beat it in their own way.

03

Why This Rating

Scorecard

A cheap, rank-free ~310 t large-pad hold with strong ~34 LY laden range carries the score; light defences and large-pad-only docking are the limiters.

The 78/100 headline is a verdict against the trading role's priority-ordered factors. Each factor carries a weight (its share of 100); this hull earns part of each based on how it performs against the whole field. The points sum to the rating.

Role factorScoreWhy this score
Maximum cargo29/35
Carries ~310 t across 10 optionals (6·6·6·5·5·5·3·3·2·1), a clear step above mediums like the Python (~294 t) and Type-6 (~110 t), but well under the large super-haulers (Type-9 ~790 t, Cutter ~794 t, Panther ~1048 t).
Pad class & market reach15/20
Large pad reaches every major station hold, but the hull is large-pad-only despite carrying less than the medium Type-8 (~406 t), so it is locked out of outpost markets that mediums can work.
Laden jump range13/15
Good laden jump for a freighter — ~34 LY engineered with G5 Increased Range + Mass Manager on the class-5 FSD, making long high-margin routes efficient and beating most dedicated haulers on range.
Survivability13/20
Lightly built on a class-6 power plant; survival rests on a single class-6 bi-weave plus stacked Heavy Duty boosters across its 4 utilities. Defensibility stays modest in all three states — the weakest trait.
Speed & cost8/10
Slow at 182 m/s (304 boost, ~340 engineered), but very cheap: ~16.8M Cr hull, no rank or permit gate, ~30M Cr all-in engineered — strong cost-efficiency offsets the low pace.
Weighted total78/100
Matches the headline suitability rating for this ship in this role.
How to read it

Weights are an editorial decomposition of the role's stated priority order — not an in-game formula. Bar length shows how fully each factor is earned; the longest factors carried the score, the shortest are where it gave points away. See how ships are rated.

04

How It Compares

Both tables rate ships for trading specifically. The role column is the maximum cargo capacity in tonnes — the headline number for bulk hauling.

Same class — large-pad traders

ShipClassMax cargo (t)Pros & cons vs Type-7 TransporterRating
Panther Clipper Mk IILarge~1048Vastly more cargo; defensibleHugely pricier98
Imperial CutterLarge~794Far more cargo; shields; fastImperial rank; far pricier95
Type-9 HeavyLarge~790Far more cargo; still cheap-ishFlimsy; slow94
Type-7 Transporter thisLarge~310— this hull (baseline)78
Imperial ClipperLarge~250Far fasterLess cargo; Imperial rank74

Among large traders the Type-7 is the cheap entry point. The big freighters carry two to three times as much, but cost five to fifteen times more. For a trader scaling up affordably, the Type-7 is the sensible first large hold.

Other classes — the medium alternative

ShipClassMax cargo (t)Pros & cons vs Type-7 TransporterRating
Type-8 TransporterMedium~406More cargo; medium pad; fasterPricier76
AnacondaLarge~470More cargo; versatileFar pricier76
PythonMedium~294Medium pad; defensible; versatilePricier; slightly less cargo72
Type-6 TransporterMedium~110Far cheaper; medium padFar less cargo65
KeelbackMedium~98Cheap; can carry a fighterFar less cargo52

Awkwardly, the medium-pad Type-8 carries more than the Type-7 and lands more flexibly — so the Type-7 makes most sense only as a cheap large hold, or when you already favour large-pad logistics. For most growing traders, a Type-8 is the smarter mid-tier buy.

05

Cost & Access

Hull
~16.8M Cr
A-rated trader
~22M Cr
Engineered
~30M Cr
Pad
Large
Rank
None
Permit
None

At ~16.8M Cr the Type-7 is cheap for a large-pad freighter, with no rank gate. A trade fit needs little engineering beyond thrusters, FSD and a shield, keeping the all-in cost around 30M Cr.

It's an affordable scaling-up pick: buy it to grow your trading income before committing to a Type-9, Cutter or Panther. Just weigh it honestly against the medium Type-8, which often makes more sense.

Cheap large hold

An affordable large-pad freighter for around 30M Cr all-in — though the medium Type-8 carries more and lands more flexibly for not much more.

06

3-State Loadout

A cheap bulk-trade fit that keeps a defensive shield. Initial is buy-only; A-rated is the trade baseline; Engineered maximises laden range and survivability.

SlotInitial · buy-onlyA-Rated · no engEngineeredNotes
Utility Mounts
Utility 10E Shield Booster0A Shield BoosterG5 Heavy Duty + Super CapacitorsFirst shield booster; Heavy Duty multiplies the bi-weave's raw MJ for the cheapest survivability gain.
Utility 20A Shield BoosterG5 Heavy Duty + Super CapacitorsSecond Heavy-Duty booster — stacked strength to ride out an interdiction.
Utility 30I Point DefenceG1 Ammo Capacity (no experimental effect)Optional / low-priority — Ammo Capacity adds rounds. Point Defence shoots down incoming missiles and torpedoes.
Utility 40I Heat Sink LauncherG1 Ammo Capacity (no experimental effect)Optional / low-priority — Ammo Capacity adds heat-sink charges. Dumps heat for silent running and Thermal-Vent resets.
Core Internals
BulkheadsLightweight AlloyLightweight AlloyG5 Lightweight (no experimental effect)
Power Plant5E Power Plant5A Power PlantG5 Low Emissions + Thermal SpreadA-rated class-5 plant; Low Emissions runs cool and quiet on a light, weaponless trade fit.
Thrusters5E Thrusters5A ThrustersG5 Dirty Drive Tuning + Drag DrivesA-rated + Dirty Drives so the laden hull can break an interdiction and dock briskly.
Frame Shift Drive5E Frame Shift Drive5A Frame Shift DriveG5 Increased Range + Mass ManagerA-rate this FIRST — Increased Range with Mass Manager is what makes the Type-7's laden range pay.
Life Support4E Life Support4D Life SupportG5 Lightweight (no experimental effect)D-rate to save mass; Lightweight trims more — life support has no experimental effect.
Power Distributor4E Power Distributor4A Power DistributorG5 Engine Focused + Cluster CapacitorsA-rated; Engine Focused with Cluster Capacitors stretches the engine cap for repeated escape boosts.
Sensors3E Sensors3D SensorsG5 Lightweight (no experimental effect)Drop to D and go Lightweight; a trader needs no sensor range, so bank the mass for jump range.
Fuel Tank5C Fuel Tank5C Fuel Tank(No blueprint available)Stock class-5 tank; fuel capacity is fixed and cannot be engineered.
Optional Internals
Size 66E Cargo Rack6E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 66E Cargo Rack6E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 66E Shield Generator6C Bi-Weave Shield GeneratorG5 Reinforced + Fast ChargeTrade one big rack for a bi-weave shield — Reinforced for strength, Fast Charge to keep its quick regen.
Size 55E Cargo Rack5E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 55E Cargo Rack5E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 55E Cargo Rack5E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 33E Cargo Rack3E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 33A Shield Cell BankG4 Specialised + Flow ControlOptional / low-priority — Specialised cuts the cell bank's heat and power spike. Burst shield healing for emergencies.
Size 22E Cargo Rack2E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 11I Detailed Surface ScannerG5 Expanded Probe Scanning Radius (no experimental effect)Optional / low-priority — Expanded Probe Scanning widens probe coverage. Maps planets for exploration data.
Open in planner / Export
Open in CoriolisopenopenopenOne-click open at coriolis.io.
Open in EDSYopenopenopenOne-click open at edsy.org.
Copy SLEFCopies the raw Ship Loadout Export Format for that state.
Cargo plus a shield

Fill the optionals with cargo racks but keep one class-6 slot for a bi-weave shield — the Type-7 is lightly built, so a shield and boosters meaningfully improve its survival against interdiction.

07

Initial Loadout — Buy-Only Plan

Buy the hull (~16.8M Cr) on the stock E-rated frame — the standard 5E Power Plant, 5E Thrusters and 5E Frame Shift Drive stay as bought. The hull ships with Lightweight Alloy bulkheads; leave them — a freighter wants mass low, not armour high. Fill the optionals with E-rated cargo racks and drop a basic 6E Shield Generator into one class-6 slot.

Mount a single 0E Shield Booster on the first utility for a little extra protection.

Leave the other three utility mounts, the size-3 shield cell bank slot and the size-1 scanner slot empty — those fill in on the A-rated pass.

08

A-Rated Loadout — Upgrade Plan

A-rating priority for a mid-tier hauler:

Round out the defensive kit: a second 0A Shield Booster on the spare utility, a point-defence turret and a heat-sink launcher on the last two, a 3A Shield Cell Bank in the size-3 bay for emergency heals, and a 1I Detailed Surface Scanner in the size-1 for route scouting. Keep the Lightweight Alloy bulkheads — Military Grade adds armour, but the mass tax bleeds the laden jump range a hauler can't spare.

Range is its edge

The Type-7's good laden jump range makes long, profitable routes efficient — A-rate and engineer the FSD (Long Range + Mass Manager) to exploit it. Engineer the power plant for Low Emissions, not Stealth: cool, efficient running with no integrity penalty.

09

Engineering Plan

The trading engineering pattern: range, mobility and defence. Felicity Farseer (maxed) carries the FSD; pin blueprints for remote G1→G5 application.

ModuleBlueprintExperimentalEngineer
Frame Shift Drive (5)Increased Range (G5)Mass ManagerFelicity Farseer
Thrusters (5)Dirty Drive Tuning (G5)Drag DrivesProfessor Palin / Mel Brandon
Power Plant (5)Low Emissions (G5)Thermal SpreadHera Tani
Bi-Weave Shield (6)Reinforced (G5)Fast ChargeLei Cheung
Shield BoostersHeavy Duty (G5)Super CapacitorsDidi Vatermann
Power Distributor (4)Engine Focused (G5)Cluster CapacitorsThe Dweller
Life Support / SensorsLightweight (G5)Etienne Dorn
BulkheadsLightweight (G5)Selene Jean

Recommended order

Material intensity (qualitative)

Light-to-moderate — FSD, thrusters, plant and shield blueprints; no weapon grind. With a complete inventory this is spend, not farm. Ask for exact per-blueprint counts if needed.

10

Key Stat Upgrades

Approximate progression across the three states (figures are representative, not exact rolls):

StatInitialA-ratedEngineered
Max cargo (t)~200~280~310
Laden jump (LY)~18~26~34
Defensibilitymodestmodestmodest
Speed (boost)304 m/s304 m/s~340 m/s
Cost-efficiencygoodgoodgood

Engineered, the Type-7 hauls ~310t with a strong laden jump range, for modest money — a sensible affordable freighter. Lightweight-engineered bulkheads and the bi-weave/twin-booster/shield-cell kit lift survivability above stock without taxing range, and a Low Emissions power plant runs cool and efficient. The hull is still soft; keep the shield up, fly carefully, and graduate to a tougher hauler when the credits allow.

11

Key Activities & Where To Do Them

Getting started
  • Medium-to-large commodity runs. A real step up in earnings from medium haulers, affordably.
  • Long profitable routes. Its laden range makes distant high-margin loops efficient.
  • Mission cargo hauling. Stack bulk delivery missions and clear them in one large hold.
Advanced
  • Scaling up income. The bridge freighter that grows your trading capital toward a big hauler.
  • Rare-goods loops. Carry larger rare allocations on long circuits.
  • Colonisation supply. Affordably bulk-deliver construction materials.
Generic example routes

Any medium-to-large commodity loop suits it, especially longer routes that reward its laden range. From your home base it's an affordable way to scale trading income.

12

Field Notes — What Else To Know

Verdict

The Type-7 Transporter is the mid-tier workhorse: a cheap large-pad freighter with solid cargo and a good laden range, the sensible bridge from medium haulers to the big freighters. Its light defences and odd large-pad-only footprint (carrying less than some mediums) hold it back — but for affordably scaling up trading income, it does an honest job.

13

Sources

Figures on this page are verified against the sources below.

CoriolisInteractive outfitting & build planner, preloaded for this ship.coriolis.io/outfit/type_7_transporter
Elite Dangerous (official)Frontier's official Type-7 Transporter ship page — manufacturer specs, feature overview, and the ship render used on this page.elitedangerous.com/.../type-7-transporter
EDCD coriolis-dataShip slot layout, module variants, and engineering blueprint data.coriolis-data/ships/type_7_transport.json
Inara — Type-7 TransporterShip specification, base stats, and shipyard pricing for this hull.inara.cz/elite/ship/40
ED Wiki — Type-7 TransporterHull role, manufacturer background, and hardpoint / internal layout.elite-dangerous.fandom.com/wiki/Type-7_Transporter
YouTube — Ricardos GamingRanked rundown of the best cargo and trading ships, from budget large-pad freighters up to super-haulers.youtube.com/watch?v=pDBy99qZjn8