Ship Dossier // Gutamaya

Imperial ClipperTrading

Series Ships Updated 2026-06-25
Briefing

The fastest large hauler — modest hold, blistering pace

A characterful speed-trader. Its ~250 t cargo is modest for a large ship — less than the medium Type-8 — but its blistering pace makes routes quick and interdiction survivable. Cheap at ~21M Cr, gated only by Imperial Baron rank, it ranks mid-pack on tonnage but outflies every large freighter and simply outruns the pirates that force slower hulls to fight.

Imperial Clipper
Imperial Clipper · Gutamaya
74/100
~250 t
Max cargo
388 m/s
Boost speed
4
Utility mounts
~21.1M Cr
Hull price
Rating methodology

This ship's 1–100 suitability rating reflects its fully-engineered fit for this role, scored against every ship in the role. See how ships are rated.

01

Role & Overview

The Imperial Clipper trades cargo capacity for sheer speed. At ~250 tonnes its hold is modest for a large ship — less than the medium Type-8 — but it boosts to nearly 390 m/s, the fastest of any large hull, so it covers routes quickly and simply outruns the pirates that force slower freighters to stand and fight.

It's also cheap (~21M Cr) and gated only by a low Imperial rank. Its quirks are real: the modest hold, and a large-pad-only footprint despite medium-ship agility, so it can't use outposts. But as a fast, affordable, good-looking freighter that makes trading feel quick and stays out of pirates' clutches, the Clipper has a loyal following — and it pairs naturally with an Imperial-rank journey.

Where this hull shines

Fast, affordable trading: quick high-margin runs, routes through pirate-heavy space where speed beats fighting, and a stylish cheap freighter for an Imperial-aligned commander.

02

Key Stats & What Makes It Haul

Max cargo
~250 t
Top speed / boost
306 / 388 m/s (fastest large)
Utility mounts
4
Hull mass
400 t
Optional internals
7·6·4·4·3·3·2·2·1
Pad
Large
Rank
Imperial Baron
Permit
None
Agility
Excellent (for large)

Four things make the Clipper a fine speed-trader:

The ceiling, stated honestly

Its hold is modest — the medium Type-8 carries far more — and it's large-pad-only despite medium-ship handling, blocking outpost trading. It needs Imperial rank, and a defended fit eats into its already limited cargo. The Clipper's case is speed and style, not capacity; for tonnage, almost any dedicated freighter beats it.

03

Why This Rating

Scorecard

The fastest large hull (388 boost, ~460 engineered) at ~21M Cr on Baron rank, but ~250 t — below the medium Type-8's ~406 t — caps it as a speed-trader, not a bulk hauler.

The 74/100 headline is a verdict against the trading role's priority-ordered factors. Each factor carries a weight (its share of 100); this hull earns part of each based on how it performs against the whole field. The points sum to the rating.

Role factorScoreWhy this score
Maximum cargo21/35
~250 t engineered (~180 t buy-only) is modest for a large hull — under the medium Type-8's ~406 t and far below dedicated freighters (Type-9 ~790 t, Cutter ~794 t, Panther ~1048 t). Optional internals 7-6-4-4-3-3-2-2-1 earn well but never haul serious tonnage.
Pad class & market reach14/20
Large pad gives full access to stations and planetary large pads, but the large-only footprint despite medium-ship agility blocks outpost trading — a reach penalty mediums like the Type-8 and Python avoid.
Laden jump range12/15
~34 LY laden engineered (5A FSD, Increased Range + Mass Manager; ~26 LY A-rated, ~18 LY stock) keeps trade routes short — strong for a large hauler, though range-focused mediums like the Krait Phantom edge it.
Survivability17/20
Survivability is escape-based: fastest large hull simply boosts away from interdiction with cargo intact. Backed by a 4C bi-weave buffer, 4 utility mounts for Heavy-Duty boosters, point defence and heat sinks — very effective at the trader's job of not dying.
Speed & cost10/10
Role-leading: 306/388 m/s stock (~460 engineered), the fastest large ship, at ~21.1M Cr hull (~38M all-in) gated only by the low Imperial Baron rank — cheap, accessible, and unmatched pace among large freighters.
Weighted total74/100
Matches the headline suitability rating for this ship in this role.
How to read it

Weights are an editorial decomposition of the role's stated priority order — not an in-game formula. Bar length shows how fully each factor is earned; the longest factors carried the score, the shortest are where it gave points away. See how ships are rated.

04

How It Compares

Both tables rate ships for trading specifically. The role column is the maximum cargo capacity in tonnes — the headline number for bulk hauling.

Same class — large-pad traders

ShipClassMax cargo (t)Pros & cons vs Imperial ClipperRating
Panther Clipper Mk IILarge~1048Vastly more cargo; defensibleSlow; hugely pricier98
Imperial CutterLarge~794Far more cargo; shields; also fastImperial Duke rank; far pricier95
Type-9 HeavyLarge~790Far more cargo; cheap-ishSlow; flimsy94
Type-7 TransporterLarge~310More cargo; cheaper hullSlow; less agile78
Imperial Clipper thisLarge~250— this hull (baseline)74

Among large traders the Clipper is the speed pick and the outlier — everything else carries more but flies slower. Choose it to make trading quick and to outrun pirates; choose a dedicated freighter to haul serious tonnage.

Other classes — the higher-capacity options

ShipClassMax cargo (t)Pros & cons vs Imperial ClipperRating
Type-8 TransporterMedium~406More cargo; medium padSlower; pricier76
AnacondaLarge~470Far more cargo; versatileSlow; far pricier76
PythonMedium~294More cargo; medium pad; defensibleSlower; pricier72
Type-6 TransporterMedium~110Cheaper; medium padFar less cargo; slow65
Krait PhantomMedium~220Medium pad; versatile; great rangeLess cargo62

Even medium traders like the Type-8 and Python out-haul the Clipper while landing more flexibly. Its justification is purely speed and Imperial style — a fast, cheap large hauler for a pilot who values pace and flair over capacity.

05

Cost & Access

Hull
~21.1M Cr
A-rated trader
~28M Cr
Engineered
~38M Cr
Pad
Large
Rank
Imperial Baron
Permit
None

At ~21.1M Cr the Clipper is cheap for a large ship, gated only by the modest Imperial Baron rank. A trade fit needs little engineering, keeping the all-in cost under 40M Cr.

It pairs naturally with your Imperial-rank journey — the same grind toward Squire and the Achenar permit passes the Baron rank it needs — making it a fast, stylish trader you may unlock along the way, and a fine cheap large hauler to bridge toward a Cutter.

Cheap, fast, Imperial

An affordable, blistering-fast large hauler on a low Imperial rank — on the same ladder that eventually reaches the Cutter.

06

3-State Loadout

A fast trade fit that keeps a defensive shield. Initial is buy-only; A-Rated is the trade baseline; Engineered preserves the Clipper's signature speed — A-rate and engineer the drives first so the ship outruns interdiction with its cargo intact.

SlotInitial · buy-onlyA-Rated · no engEngineeredNotes
Utility Mounts
Utility 10E Shield Booster0A Shield BoosterG5 Heavy Duty + Super CapacitorsFirst shield booster; Heavy Duty multiplies the bi-weave's raw MJ for the buffer you need while boosting clear.
Utility 20A Shield BoosterG5 Heavy Duty + Super CapacitorsSecond Heavy-Duty booster — cheap shield strength so the buffer survives the seconds before you escape.
Utility 30I Point DefenceG1 Ammo Capacity (no experimental effect)Optional / low-priority — Ammo Capacity adds rounds. Point Defence shoots down incoming missiles and torpedoes.
Utility 40I Heat Sink LauncherG1 Ammo Capacity (no experimental effect)Optional / low-priority — Ammo Capacity adds heat-sink charges. Dumps heat for silent running and Thermal-Vent resets.
Core Internals
BulkheadsLightweight AlloyLightweight AlloyG5 Lightweight (no experimental effect)
Power Plant6E Power Plant6A Power PlantG5 Low Emissions + Thermal Spread6A covers the shield, boosters and modules; Low Emissions keeps heat and signature low and Thermal Spread bleeds the rest — a cool, quiet trader.
Thrusters6E Thrusters6A ThrustersG5 Dirty Drive Tuning + Drag DrivesSpeed is the whole defence — A-rate plus Dirty Drive Tuning with Drag Drives gives the boost that outruns interdiction.
Frame Shift Drive5E Frame Shift Drive5A Frame Shift DriveG5 Increased Range + Mass Manager5A with Increased Range and Mass Manager stretches laden jumps so trade routes stay short.
Life Support5E Life Support5D Life SupportG5 Lightweight (no experimental effect)D-rate to save mass, Lightweight trims more; life support has no experimental effect.
Power Distributor6E Power Distributor6A Power DistributorG5 Engine Focused + Super Conduits6A with Engine Focused and Super Conduits sustains repeated boosts so you never run short of escape.
Sensors5E Sensors5D SensorsG5 Lightweight (no experimental effect)Drop to D and go Lightweight — a trader needs no sensor range, so save the mass for speed.
Fuel Tank4C Fuel Tank4C Fuel Tank(No blueprint available)Stock C tank; fuel capacity is fixed and cannot be engineered.
Optional Internals
Size 77E Cargo Rack7E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 66E Cargo Rack6E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 44C Bi-Weave Shield Generator4C Bi-Weave Shield GeneratorG5 Reinforced + Fast ChargeBi-weave in a size-4 slot — Reinforced plus Fast Charge gives a buffer that takes hits and recovers fast once you are clear.
Size 44E Cargo Rack4E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 33E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 33E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 22A Shield Cell BankG4 Specialised (no experimental effect)Optional / low-priority — Specialised cuts the cell bank's heat and power spike. Burst shield healing for emergencies.
Size 22E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 11H Guardian FSD Booster(No blueprint available)Optional / low-priority — Expanded Probe Scanning widens probe coverage. Maps planets for exploration data.
Open in planner / Export
Open in CoriolisopenopenopenOne-click open at coriolis.io.
Open in EDSYopenopenopenOne-click open at edsy.org.
Copy SLEFCopies the raw Ship Loadout Export Format for that state.
Speed is the defence

The Clipper survives interdiction by outrunning it, not out-tanking it — keep a bi-weave buffer, but A-rate and engineer thrusters so it simply boosts away from pirates with its cargo intact.

07

Initial Loadout — Buy-Only Plan

Earn Baron, buy the hull (~21M Cr), and fill the large optional slots with cargo racks (Size 7, Size 6 and a Size 4) plus one 4C Bi-Weave Shield Generator in the other Size 4 for a buffer.

Armour stays the stock Lightweight Alloy bulkheads — a speed-trader never pays the mass penalty of military plate, so there is nothing to buy here.

Mount a single 0E Shield Booster on the first utility; leave the other three utility mounts and the smaller internal slots (Size 3 down to Size 1) empty until you can afford to fill them.

Cores stay stock E-rate at this stage — A-rate thrusters first to preserve the speed advantage.

08

A-Rated Loadout — Upgrade Plan

A-rating priority for a speed-trader:

Outrun, don't out-tank

The Clipper's defence is pace — A-rate and engineer thrusters so it escapes any interdiction with its cargo, rather than trying to fight. The bi-weave, twin boosters and cell bank only need to hold while you line up a high-wake; armour stays Lightweight Alloy to keep the mass down.

09

Engineering Plan

The trading engineering pattern weighted to speed. Felicity Farseer (maxed) carries the FSD; pin blueprints for remote G1→G5 application.

ModuleBlueprintExperimentalEngineer
Thrusters (6)Dirty Drive Tuning (G5)Drag DrivesProfessor Palin / Mel Brandon
Frame Shift Drive (5)Increased Range (G5)Mass ManagerFelicity Farseer
Power Plant (6)Low Emissions (G5)Thermal SpreadHera Tani
Power Distributor (6)Engine Focused (G5)Super ConduitsThe Dweller
Bi-Weave Shield (4)Reinforced (G5)Fast ChargeLei Cheung
Shield BoostersHeavy Duty (G5)Super CapacitorsDidi Vatermann
Life Support & SensorsLightweight (G5)(none)Felicity Farseer
BulkheadsLightweight (G5)Selene Jean

Recommended order

Material intensity (qualitative)

Light-to-moderate — thruster, FSD, plant and shield blueprints; no weapon grind. With a complete inventory this is spend, not farm. Ask for exact per-blueprint counts if needed.

10

Key Stat Upgrades

Approximate progression across the three states (figures are representative, not exact rolls):

StatInitialA-ratedEngineered
Max cargo (t)~180~230~250
Speed (boost)388 m/s388 m/s~460 m/s
Laden jump (LY)~18~30~38
ArmourLightweightLightweightLightweight (G5)
Survivabilityescape-basedescape-basedescape-based
Pad accesslargelargelarge

Engineered, the Clipper hauls ~250t at over 450 m/s, and the Guardian FSD Booster stretches laden jumps near ~38 LY — it makes routes quick and shrugs off interdiction by simply leaving. Bulkheads stay Lightweight Alloy so survivability is escape-based, not armour-based. Its hold trails every dedicated freighter; its speed and style are the reason to fly it.

11

Key Activities & Where To Do Them

Getting started
  • Fast high-margin runs. Cover profitable routes quickly thanks to its pace.
  • Pirate-heavy routes. Outrun interdiction that would pin a slower freighter.
  • Mission cargo. Stack delivery missions and clear them fast.
Advanced
  • Speed-trading loops. Its pace turns more runs per hour into more profit.
  • Imperial-flavour hauling. A stylish cheap trader for an Empire pilot mid-rank-grind.
  • Bridge to a Cutter. A cheap large hauler to run while climbing toward the Imperial endgame.
Generic example routes

Any fast high-margin loop suits it, especially through risky space where speed beats fighting. As a Gutamaya hull it pairs with your Imperial-rank journey toward the Cutter.

12

Field Notes — What Else To Know

Verdict

The Imperial Clipper is the fast hauler: ~250 tonnes at the highest speed of any large ship, cheap and stylish, on a low Imperial rank. Its hold trails every dedicated freighter and even some mediums — but for making trading quick, outrunning pirates, and looking good doing it, nothing its size matches its pace. The speed-trader's choice.

13

Sources

Figures on this page are verified against the sources below.

CoriolisInteractive outfitting & build planner, preloaded for this ship.coriolis.io/outfit/imperial_clipper
Elite Dangerous (official)Frontier's official Imperial Clipper ship page — manufacturer specs, feature overview, and the ship render used on this page.elitedangerous.com/.../imperial-clipper
EDCD coriolis-dataShip slot layout, module variants, and engineering blueprint data.coriolis-data/ships/imperial_clipper.json
Inara — Imperial ClipperShip reference page: stat block, cargo capacity, module slot layout, sell locations.inara.cz/elite/ship/45
Fandom wikiImperial Clipper ship article: role profile, Gutamaya manufacture, rank requirement.fandom.com/wiki/Imperial_Clipper