Ship Dossier // Lakon Spaceways

Type-8 TransporterTrading

Series Ships Updated 2026-06-25
Briefing

The best medium-pad hauler in the game — more cargo than the larger Type-7, landing where it can't

An excellent medium trading ship: it carries more than the large Type-7 while docking at most stations, and it's tougher than the old freighters. It ranks just below the large super-haulers on raw tonnage, but for medium-pad capacity it's unmatched — and at ~35M Cr, no rank required.

Type-8 Transporter
Type-8 Transporter · Lakon Spaceways
76/100
~406 t
Max cargo
Medium
Pad class
4
Utility mounts
~34.8M Cr
Hull price
Rating methodology

This ship's 1–100 suitability rating reflects its fully-engineered fit for this role, scored against every ship in the role. See how ships are rated.

01

Role & Overview

The Type-8 Transporter is Lakon's modern medium freighter, and it quietly rewrote the rules: it carries over 400 tonnes — more than the larger, large-pad-only Type-7 — while fitting on a medium pad that lands at the vast majority of stations. For a trader who values flexible docking, that combination is transformative.

It's also tougher and faster than the old freighters, with enough optional space to keep a real shield alongside its big hold. It can't match the large super-haulers' raw tonnage, and at ~35M Cr it's pricier than the budget mediums — but as the most cargo you can land on a medium pad, on a modern, durable hull, the Type-8 has become the default medium trader for good reason.

Where this hull shines

Flexible high-capacity trading: medium-pad commodity runs to stations large freighters can't reach, mission cargo hauling, and any trade operation where landing flexibility matters alongside serious capacity.

02

Key Stats & What Makes It Haul

Max cargo
~406 t
Top speed / boost
200 / 340 m/s
Utility mounts
4
Hull mass
400 t
Optional internals
7·6·6·6·5·5·4·2·1
Defensibility
Good (for a hauler)
Pad
Medium (most stations)
Rank
None
Permit
None

Four things make the Type-8 the best medium hauler:

The ceiling, stated honestly

It carries far less than the large super-haulers — roughly half a Type-9 or Cutter — so for pure maximum tonnage it can't compete. At ~35M Cr it's also a real step up in price from budget mediums like the Type-6. The Type-8's case is the best medium-pad capacity; if you only ever use large pads, a big freighter hauls far more.

03

Why This Rating

Scorecard

Lands the most cargo of any medium-pad hull — ~406t behind a real shield, no rank gate — but carries only about half a Type-9 or Cutter, capping its trading ceiling.

The 76/100 headline is a verdict against the trading role's priority-ordered factors. Each factor carries a weight (its share of 100); this hull earns part of each based on how it performs against the whole field. The points sum to the rating.

Role factorScoreWhy this score
Maximum cargo26/35
~406t engineered tops every medium-pad trader by a wide margin — more than the large Type-7's ~310t and over 2x a Type-6's ~110t — but roughly half the ~790-1048t of large super-haulers (Type-9, Cutter, Panther Clipper), so it trails the field's tonnage leaders.
Pad class & market reach18/20
Medium pad docks at the vast majority of stations and most outposts, opening routes and markets locked to large-pad freighters; combining that reach with the highest medium-pad capacity in the game makes it role-leading on market access.
Laden jump range9/15
~32 LY laden engineered (G5 Increased Range + Mass Manager on the class-5 FSD) is workable for route efficiency but unremarkable — a 400t hull on a class-5 drive sits mid-field, well short of lighter or larger-FSD haulers.
Survivability15/20
Good for a hauler: 4 utility mounts, a class-6 bi-weave with G5 Reinforced, two Heavy-Duty boosters, and a 340 m/s boost (~380 engineered) make it far harder to rob than a stripped Type-9, though still a soft target versus combat hulls.
Speed & cost8/10
200/340 m/s (boost) is quick for a freighter, helping it escape interdictions the big haulers can't; ~34.8M Cr hull (~52M all-in) is mid-priced with no rank or permit gate — cheaper than large freighters, pricier than budget mediums.
Weighted total76/100
Matches the headline suitability rating for this ship in this role.
How to read it

Weights are an editorial decomposition of the role's stated priority order — not an in-game formula. Bar length shows how fully each factor is earned; the longest factors carried the score, the shortest are where it gave points away. See how ships are rated.

04

How It Compares

Both tables rate ships for trading specifically. The role column is the maximum cargo capacity in tonnes — the headline number for bulk hauling.

Same class — medium-pad traders

ShipClassMax cargo (t)Pros & cons vs Type-8 TransporterRating
Type-8 Transporter thisMedium~406— this hull (baseline)76
PythonMedium~294More defensible; versatile; combat-capableLess cargo72
Type-6 TransporterMedium~110Far cheaperFar less cargo65
Krait Mk IIMedium~190Versatile; SLF; combat-capableFar less cargo64
Krait PhantomMedium~220Versatile; great rangeLess cargo62
KeelbackMedium~98Cheap; can carry a fighterFar less cargo52

The Type-8 tops the medium-pad traders on cargo by a wide margin — it carries more than twice a budget Type-6 and far more than the versatile Pythons and Kraits. For a dedicated medium hauler, nothing else comes close on capacity.

Other classes — the large freighters

ShipClassMax cargo (t)Pros & cons vs Type-8 TransporterRating
Panther Clipper Mk IILarge~1048Vastly more cargoLarge pad; hugely pricier98
Imperial CutterLarge~794Far more cargo; shields; fastLarge pad; Imperial rank; pricier95
Type-9 HeavyLarge~790Far more cargo; cheap-ishLarge pad; flimsy; slow94
Type-7 TransporterLarge~310Cheaper hullLarge pad; less cargo than the Type-878
AnacondaLarge~470More cargo; versatileLarge pad; far pricier76

The large freighters out-haul the Type-8 by two to three times, but all need a large pad. Notably, the Type-8 carries more than the large-pad Type-7 while landing far more flexibly — making it the smarter mid-tier buy unless you specifically need a large hold.

05

Cost & Access

Hull
~34.8M Cr
A-rated trader
~42M Cr
Engineered
~52M Cr
Pad
Medium
Rank
None
Permit
None

At ~34.8M Cr the Type-8 is mid-priced — pricier than budget mediums but far cheaper than the big freighters — with no rank gate. A trade fit keeps the all-in cost around 52M Cr.

It's the sensible default medium trader: more capacity than anything else its size, flexible docking, and a durable modern hull, all for a fraction of a large freighter's cost. For most traders who value pad flexibility, it's the smart pick.

The smart medium trader

Around 52M Cr all-in for the most cargo on a medium pad — more than the large Type-7, landing where big freighters can't. The default modern medium hauler.

06

3-State Loadout

A high-capacity medium-pad trade fit that keeps a shield. Initial is buy-only; A-rated is the trade baseline; Engineered maximises protected cargo and laden range.

SlotInitial · buy-onlyA-Rated · no engEngineeredNotes
Utility Mounts
Utility 10E Shield Booster0A Shield BoosterG5 Heavy Duty + Super CapacitorsFirst shield booster; Heavy Duty multiplies the bi-weave's raw MJ to protect the hold.
Utility 20A Shield BoosterG5 Heavy Duty + Super CapacitorsSecond Heavy-Duty booster — the cheapest large gain in shield strength for a hauler.
Utility 30I Point DefenceG1 Ammo Capacity (no experimental effect)Optional / low-priority — Ammo Capacity adds rounds. Point Defence shoots down incoming missiles and torpedoes.
Utility 40I Heat Sink LauncherG1 Ammo Capacity (no experimental effect)Optional / low-priority — Ammo Capacity adds heat-sink charges. Dumps heat for silent running and Thermal-Vent resets.
Core Internals
BulkheadsLightweight AlloyLightweight AlloyG5 Lightweight (no experimental effect)
Power Plant5E Power Plant5A Power PlantG5 Low Emissions + Thermal Spread5A covers shield, cells and modules; Low Emissions runs cold and quiet, Thermal Spread bleeds the extra heat.
Thrusters5E Thrusters5A ThrustersG5 Dirty Drive Tuning + Drag DrivesA-rated + Dirty Drives give the speed to escape the interdictions the big haulers can't.
Frame Shift Drive5E Frame Shift Drive5A Frame Shift DriveG5 Increased Range + Mass ManagerA-rated with Increased Range + Mass Manager for laden jump range across trade routes.
Life Support3E Life Support3D Life SupportG5 Lightweight (no experimental effect)D-rate to save mass; Lightweight trims more — life support has no experimental effect.
Power Distributor4E Power Distributor4A Power DistributorG5 Engine Focused + Cluster CapacitorsThe Type-8's weak class-4 distributor; A-rate and Engine Focused so it sustains the boosts that escape trouble.
Sensors3E Sensors3D SensorsG5 Lightweight (no experimental effect)Drop to D and go Lightweight; trading needs no sensor range, so save the mass.
Fuel Tank5C Fuel Tank5C Fuel Tank(No blueprint available)Stock class-5 tank; fuel capacity is fixed and cannot be engineered.
Optional Internals
Size 77E Cargo Rack7E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 66E Cargo Rack6E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 66E Cargo Rack6E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 66E Shield Generator6C Bi-Weave Shield GeneratorG5 Reinforced + Fast ChargeA class-6 bi-weave trades 64t of cargo for a fast-regenerating shield over the hold; Reinforced maxes its MJ, Fast Charge speeds recovery.
Size 55E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 55E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 44E Cargo RackG5 Expanded Capacity (no experimental effect)Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo.
Size 22A Shield Cell BankG4 Specialised (no experimental effect)Optional / low-priority — Specialised cuts the cell bank's heat and power spike. Burst shield healing for emergencies.
Size 11H Guardian FSD Booster(No blueprint available)Optional / low-priority — Expanded Probe Scanning widens probe coverage. Maps planets for exploration data.
Open in planner / Export
Open in CoriolisopenopenopenOne-click open at coriolis.io.
Open in EDSYopenopenopenOne-click open at edsy.org.
Copy SLEFCopies the raw Ship Loadout Export Format for that state.
Big hold, real shield

The Type-8's depth lets it carry more than 330 tonnes while keeping a class-6 bi-weave and a booster suite — far more defensible than a stripped Type-9. Run it shielded; the medium pad means you can reach safer high-margin stations anyway.

07

Initial Loadout — Buy-Only Plan

Buy the hull and fill the three biggest optionals with cargo racks — a 7E and two 6E — with a 6E shield generator over the hold (a plain class-6 generator buy-only, not yet a bi-weave).

The hull keeps its stock Lightweight Alloy bulkheads — on a trader you never want heavier armour eating jump range and cargo mass, so this slot stays as-bought through every state.

Core internals stay buy-only and E-rated: the class-5 plant, thrusters and FSD, the class-4 distributor.

One 0E shield booster goes on the first utility; the other three utility mounts and the smaller optionals (sizes 5, 5, 4, 2, 1) stay empty until the A-rated pass.

08

A-Rated Loadout — Upgrade Plan

A-rating priority for a medium hauler:

Quick for a freighter

The Type-8's good speed lets it escape interdictions the big haulers can't — A-rate thrusters and keep a shield, and it's a genuinely survivable trader. The bulkheads stay Lightweight Alloy throughout: armour mass would cost range and cargo, and the bi-weave plus shield cell is the real defence.

09

Engineering Plan

The trading engineering pattern: range, mobility and defence. Felicity Farseer (maxed) carries the FSD; pin blueprints for remote G1→G5 application.

ModuleBlueprintExperimentalEngineer
Frame Shift Drive (5)Increased Range (G5)Mass ManagerFelicity Farseer
Thrusters (5)Dirty Drive Tuning (G5)Drag DrivesProfessor Palin / Mel Brandon
Power Plant (5)Low Emissions (G5)Thermal SpreadHera Tani
Power Distributor (4)Engine Focused (G5)Cluster CapacitorsThe Dweller
Bi-Weave Shield (6)Reinforced (G5)Fast ChargeLei Cheung
Shield BoostersHeavy Duty (G5)Super CapacitorsDidi Vatermann
Life Support / SensorsLightweight (G5)Etienne Dorn
BulkheadsLightweight (G5)Selene Jean

Recommended order

Material intensity (qualitative)

Light-to-moderate — FSD, thrusters, plant and shield blueprints; no weapon grind. With a complete inventory this is spend, not farm. Ask for exact per-blueprint counts if needed.

10

Key Stat Upgrades

Approximate progression across the three states (figures are representative, not exact rolls):

StatInitialA-ratedEngineered
Max cargo (t)~280~370~406
Laden jump (LY)~16~24~36
Defensibilitygoodgoodgood
Speed (boost)340 m/s340 m/s~380 m/s
Pad accessmediummediummedium

Engineered, the Type-8 hauls ~406t on a medium pad behind a real bi-weave, quick enough to escape trouble — the most flexible high-capacity trader in the game. The Lightweight-engineered hull adds integrity at almost no mass cost, the 2A cell (Thermo Block) keeps the shield up through an interdiction without cooking the ship, and a 1H Guardian FSD Booster lifts laden range to ~36 LY. It carries half a super-hauler's load, but lands almost anywhere and survives far better than a Type-9.

11

Key Activities & Where To Do Them

Getting started
  • Flexible commodity runs. Haul big loads to medium-pad stations large freighters can't reach.
  • Mission cargo hauling. Stack bulk delivery missions and clear them in one trip.
  • High-margin medium-pad loops. Reach profitable markets restricted to medium pads.
Advanced
  • Outpost-inclusive trading. Its medium pad opens routes and markets the big haulers are locked out of.
  • Survivable bulk hauling. Shield, speed and a medium pad make it far harder to rob than a Type-9.
  • Colonisation supply. Bulk-deliver materials to medium-pad construction sites.
Generic example routes

Any high-capacity loop, especially ones touching medium-pad stations, suits it. From your home base it's the flexible workhorse for serious medium-pad trading.

12

Field Notes — What Else To Know

Verdict

The Type-8 Transporter is the modern medium hauler: over 400 tonnes — more than the larger Type-7 — on a flexible medium pad, behind a real shield, on a tough fast hull. It can't match the large super-haulers' tonnage, but for the most cargo you can land almost anywhere, on a durable modern freighter, it's become the default medium trader, and rightly so.

13

Sources

Figures on this page are verified against the sources below.

CoriolisInteractive outfitting & build planner, preloaded for this ship.coriolis.io/outfit/type_8_transporter
Elite Dangerous (official)Frontier's official Type-8 Transporter ship page — manufacturer specs, feature overview, and the ship render used on this page.elitedangerous.com/.../type-8-transporter
EDCD coriolis-dataShip slot layout, module variants, and engineering blueprint data.coriolis-data/ships/type_8_transport.json
Inara — Type-8 TransporterShip specification, base stats, and shipyard pricing for this hull.inara.cz/elite/ship/41
ED Wiki — Type-8 TransporterHull role, manufacturer background, and hardpoint / internal layout.elite-dangerous.fandom.com/wiki/Type-8_Transporter
YouTube — The Buur PitHands-on Type-8 review testing it across hauling, mining and exploration, with cargo capacity and medium-pad freighter role front and centre.youtube.com/watch?v=FnidJBETxu0