E:D Black Box
Re-roled to mining the Caspian's deep internals field a respectable ~276 t ore hold, and its unusually generous hardpoints mount the full mining suite and a real gun — a rare combination. But it's a ~189M Cr large-pad hull that only ever docks at big stations, and cheaper mediums like the Python and Type-8 out-earn it per credit. Fine if you already own one; never the ship you buy to mine.
This ship's 1–100 suitability rating reflects its fully-engineered fit for this role, scored against every ship in the role. See how ships are rated.
The Caspian Explorer is Saud Kruger's deep-space flagship, and its mining case rests on re-roling that vast airframe. Fourteen optional internals hold a full refinery, a limpet swarm and a ~276 t ore hold, while an unusually generous hardpoint layout — one Large and six Medium mounts — carries the complete mining toolkit with a large multi-cannon to spare. A class-8 FSD and a class-5 fuel scoop let it reach distant pristine rings under its own power.
The problem is value. None of that hardware is mining-specific: there is no hull bonus, no Mk II mining exclusives, and the ~276 t hold trails the Type-9 (~512 t) and Anaconda (~360 t) that cost far less. At ~189M Cr on a large pad that can't reach ring outposts, it earns less ore per credit than a medium Python or Type-8. It mines well; it just makes no economic sense as a dedicated buy.
Mining as a side-activity on a hull you already own for exploration or tourism: a scoop-equipped run to a remote pristine hotspot, opportunistic core cracking on a long expedition, or self-defended laser mining in a busy ring where the guns and shield earn their keep.
Four things carry the Caspian as a miner — none of them mining-specific:
It's a large pad, so it can't work outpost-only ring systems — every ore run ends at a big station. It's slow (210/290 m/s) to reach and reposition, carries no mining hull bonus, and at ~189M Cr it costs three times a Python that mines nearly as much ore and defends itself just as well. The hold is respectable, not class-leading; the price is the problem.
A respectable ~276 t hold and a rare full-suite-plus-guns fit make it a competent miner, but a ~189M Cr price, large-pad-only access and zero mining specialisation hold it to 60 — cheaper hulls out-earn it per credit.
The 60/100 headline is a verdict against the mining role's priority-ordered factors. Each factor carries a weight (its share of 100); this hull earns part of each based on how it performs against the whole field. The points sum to the rating.
| Role factor | Score | Why this score |
|---|---|---|
| Effective ore capacity | 20/35 | Fourteen optionals yield a ~276 t practical ore hold (128+64+32+32+16+4 t of racks after refinery, three collector controllers, prospector, shield and scoop) — solid for a large hull and above the Python (~260 t), but well short of the Type-9 (~512 t), Corvette (~480 t) and Anaconda (~360 t), and even the medium Type-8 (~340 t). |
| Tool & slot fit | 20/25 | An unusually generous 1 Large + 6 Medium hardpoint layout mounts twin mining lasers, seismic launcher, abrasion blaster and sub-surface missile with a large and a medium multi-cannon still to spare, backed by 6 utilities for a Pulse Wave Analyser, three boosters and two heat sinks, and deep internals for a 4A refinery and limpet swarm — but no Mk II mining exclusives and no hull bonus. |
| Survivability | 10/15 | A high 500 base shield strength behind a 6C reinforced bi-weave plus three Heavy-Duty boosters, and a real large+medium multi-cannon pair that can end an interdiction rather than only flee it — better defended than the barges, but no military slots and a slow 210/290 m/s hull cap it below the Python (~1,100 MJ) and Corvette. |
| Pad class & access | 7/15 | Large pad only, so it locks out outpost-only ring systems and every ore run ends at a big station; slow to reach and reposition at 210/290 m/s. Offset only by no rank and no permit — the medium Python, Type-8 and Krait rivals reach far more places. |
| Cost & specialisation | 3/10 | ~189M Cr hull (~250M+ all-in) with zero mining bonus and no exclusive tooling — a re-roled flagship explorer, not a dedicated miner. A Type-9 (~72M) hauls nearly double the ore and a Python (~55M) mines and fights on a medium pad, so it only makes sense fitted for ore on a hull already owned. |
| Weighted total | 60/100 | Matches the headline suitability rating for this ship in this role. |
Weights are an editorial decomposition of the role's stated priority order — not an in-game formula. Bar length shows how fully each factor is earned; the longest factors carried the score, the shortest are where it gave points away. See how ships are rated.
Every table rates ships for mining specifically, split by landing-pad class. The Max cargo column is maximum ore-hold tonnage; the rating is the same 1–100 suitability verdict used across the site.
| Ship | Class | Max cargo | Pros & cons | Rating |
|---|---|---|---|---|
| Imperial Cutter | Large | ~794 t | Higher-rated; tool fit; survivabilityPad access | 92 |
| Type-9 Heavy | Large | ~790 t | Higher-rated; ore hold; valueSurvivability | 90 |
| Anaconda | Large | ~470 t | Higher-rated; tool fit; survivabilityPad access | 86 |
| Type-7 Transporter | Large | ~310 t | Higher-rated; value; tool fitSurvivability | 78 |
| Panther Clipper Mk II | Large | ~662 t | Higher-rated; ore hold; tool fitValue | 77 |
| Imperial Clipper | Large | ~250 t | Higher-rated; value; survivabilityPad access | 70 |
| Type-10 Defender | Large | ~534 t | Higher-rated; survivability; tool fitValue | 70 |
| Federal Corvette | Large | ~618 t | Higher-rated; survivability; ore holdValue | 64 |
| Caspian Explorer this | Large | ~434 t | — this hull (baseline) | 60 |
9 large-pad mining hulls carry a rating, led by Imperial Cutter (92). Every same-pad rival lands where this one does — the direct field to shop.
| Ship | Class | Max cargo | Pros & cons | Rating |
|---|---|---|---|---|
| Type-11 Prospector | Medium | ~288 t | Higher-rated; tool fit; pad accessValue | 95 |
| Python | Medium | ~294 t | Higher-rated; tool fit; survivabilityOre hold | 90 |
| Krait Mk II | Medium | ~230 t | Higher-rated; survivability; pad accessOre hold | 84 |
| Type-8 Transporter | Medium | ~406 t | Higher-rated; ore hold; tool fitSurvivability | 84 |
| Krait Phantom | Medium | ~190 t | Higher-rated; pad access; tool fitSurvivability | 70 |
| Corsair | Medium | ~318 t | Higher-rated; survivability; pad accessValue | 68 |
| Keelback | Medium | ~98 t | Higher-rated; survivability; pad accessOre hold | 68 |
| Asp Explorer | Medium | ~130 t | Higher-rated; tool fit; pad accessSurvivability | 64 |
| Type-6 Transporter | Medium | ~114 t | Higher-rated; value; pad accessSurvivability | 62 |
The medium-pad mining field (9 rated), led by Type-11 Prospector (95) — cheaper hulls and tighter pads. They undercut this hull on the numbers, but sit a pad class away.
| Ship | Class | Max cargo | Pros & cons | Rating |
|---|---|---|---|---|
| Cobra Mk V | Small | ~110 t | Pad access; tool fitLower-rated; ore hold | 58 |
| Cobra Mk III | Small | ~64 t | Pad access; valueLower-rated; survivability | 52 |
| Adder | Small | ~30 t | Pad access; valueLower-rated; survivability | 48 |
The small-pad mining field (3 rated), led by Cobra Mk V (58) — cheaper hulls and tighter pads. They undercut this hull on the numbers, but sit a pad class away.
At ~189M Cr the Caspian is one of the most expensive ships in the game, though it carries no rank or permit gate. A full mining fit — refinery, limpet controllers, shield, guns and scoop — pushes the all-in figure past 250M Cr.
That is a great deal of money for a mid-field ore hold. A Type-9 hauls nearly double for a third of the price; a Python mines and fights on a medium pad for a third of it. The Caspian only makes sense here as a re-role — the cost is sunk into a hull bought for exploration or tourism, and mining is a secondary job it happens to do well.
A large-pad volume-mining fit that turns the Caspian's deep internals into a ~276 t ore hold while keeping a real gun and a light bi-weave for self-defence. Initial is buy-only; A-rated is the mining baseline; Engineered adds range, cool running and shield the tools themselves stay stock, since mining hardware is not engineerable. This is a re-roled explorer, not a purpose-built barge: it hauls a respectable hold but carries no mining hull bonus and lands large-pad only.
| Slot | Initial · buy-only | A-Rated · no eng | Engineered | Notes |
|---|---|---|---|---|
| Hardpoints | ||||
| Large 1 | — | 3C Multi-Cannon (Gimballed) | G5 Overcharged + Corrosive Shell | Large gimballed multi-cannon for genuine self-defence, not just deterrence; Overcharged plus Corrosive Shell let it actually kill an interdictor rather than only scaring one off — an edge most miners lack a mount for. |
| Medium 1 | 2D Mining Laser (Fixed) | 2D Mining Laser (Fixed) | (No blueprint available) | The primary mining laser; a fixed medium laser does the bulk of surface-deposit cutting, and mining lasers carry no weapon blueprint. |
| Medium 2 | 1D Abrasion Blaster (Fixed) | 2D Mining Laser (Fixed) | (No blueprint available) | A second medium mining laser doubles laser-mining throughput on a prospected rock; not engineerable. |
| Medium 3 | — | 2B Seismic Charge Launcher (Fixed) | (No blueprint available) | Core mining's crack tool lob a seismic charge into a fissure to split the rock; medium fixed warhead, and mining tools aren't engineerable. |
| Medium 4 | — | 1D Abrasion Blaster (Fixed) | (No blueprint available) | Abrasion Blaster shears surface deposits off a cracked core for the limpets to scoop; no blueprint applies to mining tools. |
| Medium 5 | — | 1B Sub Surface Displacement Missile (Fixed) | (No blueprint available) | Sub-surface Displacement Missile reaches the deep deposits the blaster can't; mining missiles carry no blueprint. |
| Medium 6 | — | 2F Multi-Cannon (Gimballed) | G5 Overcharged + Auto Loader | Second, smaller gimballed multi-cannon; Overcharged plus Auto Loader keep it firing through a sustained defence without reloading. |
| Utility Mounts | ||||
| Utility 1 | — | 0C Pulse Wave Analyser | (No blueprint available) | Pulse Wave Analyser lights up mineral-rich rocks and core fissures; held at class 3 to spare the power budget, and scanners carry no blueprint. |
| Utility 2 | — | 0A Shield Booster | G5 Heavy Duty + Super Capacitors | First of three Heavy-Duty boosters; each multiplies the light bi-weave's raw MJ the cheapest survivability on the hull. |
| Utility 3 | — | 0A Shield Booster | G5 Heavy Duty + Super Capacitors | Second Heavy-Duty booster stiffens the shield for the exposed minutes cracking a core. |
| Utility 4 | — | 0A Shield Booster | G5 Heavy Duty + Super Capacitors | Third Heavy-Duty booster; diminishing returns set in but the shield is the primary defence, so it still pays. |
| Utility 5 | — | 0I Heat Sink Launcher | G1 Ammo Capacity (no experimental effect) | Optional / low-priority Ammo Capacity adds heat-sink charges. Dumps heat for silent running and cool scooping. |
| Utility 6 | — | 0I Heat Sink Launcher | G1 Ammo Capacity (no experimental effect) | Second heat-sink launcher; a second charge bank means you never run dry mid-escape. |
| Core Internals | ||||
| Bulkheads | Lightweight Alloy | Military Grade Composite | G5 Heavy Duty + Deep Plating | Mk II Ablative Military Grade bulkheads, Heavy Duty plus Deep Plating — a laden miner is a static target, so hardening the hull buys the seconds needed to boost clear of a pirate. |
| Power Plant | 8E Power Plant | 8A Power Plant | G5 Low Emissions + Thermal Spread | A-rate it to run twin lasers, the seismic launcher and the limpet swarm together; Low Emissions plus Thermal Spread hold heat down through long sessions. |
| Thrusters | 7E Thrusters | 7A Thrusters | G5 Dirty Drive Tuning + Drag Drives | A-rated size-7 thrusters with Dirty Drive Tuning plus Drag Drives so a 950 t hull can boost clear of an interdiction it can't out-fight. |
| Frame Shift Drive | 8E Frame Shift Drive | 8A Frame Shift Drive | G5 Increased Range + Mass Manager | The class-8 SCO drive is the Caspian's calling card; Increased Range plus Mass Manager stretch every jump so it reaches distant pristine rings other miners slog out to. |
| Life Support | 5E Life Support | 5D Life Support | G5 Lightweight (no experimental effect) | D-rated and Lightweight life support is mass to shed on a miner, and it has no experimental effect. |
| Power Distributor | 7E Power Distributor | 7A Power Distributor | G5 Weapon Focused + Super Conduits | A-rate the class-7 distributor or the lasers and limpets brown out together; Weapon Focused feeds the WEP capacitor that runs the mining lasers continuously. |
| Sensors | 8E Sensors | 8D Sensors | G5 Lightweight (no experimental effect) | Dropped to D and Lightweight a miner needs no sensor range, so save the mass; sensors have no experimental effect. |
| Fuel Tank | 7C Fuel Tank | 7C Fuel Tank | (No blueprint available) | Stock class-7 tank for long legs to distant rings; fuel capacity is fixed and cannot be engineered. |
| Optional Internals | ||||
| Size 7 | 7E Cargo Rack | 7E Cargo Rack | (No blueprint available) | Largest ore rack the hold's core; cargo racks aren't engineerable. |
| Size 6 | 6E Shield Generator | 6C Bi-Weave Shield Generator | G5 Reinforced + Hi-Cap | A size-6 bi-weave is the practical shield here; Reinforced plus Hi-Cap maximise MJ while keeping the quick recharge enough to survive a clumsy rock or buy an escape, not to brawl. |
| Size 6 | 6E Cargo Rack | 6E Cargo Rack | (No blueprint available) | Second big ore rack. Cargo racks aren't engineerable. |
| Size 5 | — | 5E Cargo Rack | (No blueprint available) | Ore rack. Cargo racks aren't engineerable. |
| Size 5 | — | 5E Cargo Rack | (No blueprint available) | Ore rack. Cargo racks aren't engineerable. |
| Size 5 | — | 5A Fuel Scoop | (No blueprint available) | Fuel scoop for self-sufficiency reaching distant pristine rings; scoop rate is fixed and not engineerable. |
| Size 5 | — | 5A Collector Limpet Controller | G5 Lightweight (no experimental effect) | Primary collector limpet controller; Lightweight trims its mass. Deploys the bulk of the collector swarm. |
| Size 4 | 4E Refinery | 4A Refinery | G5 Shielded (no experimental effect) | 4A refinery the largest the hull mounts, with the most bins; Shielded hardens it. Processes mined fragments. |
| Size 4 | — | 4E Cargo Rack | (No blueprint available) | Ore rack. Cargo racks aren't engineerable. |
| Size 3 | — | 3A Collector Limpet Controller | G5 Lightweight (no experimental effect) | Second collector controller for a larger simultaneous limpet swarm; Lightweight trims its mass. |
| Size 2 | — | 2E Cargo Rack | (No blueprint available) | Small ore rack topping off the hold. Cargo racks aren't engineerable. |
| Size 1 | 1E Prospector Limpet Controller | 1A Prospector Limpet Controller | G5 Lightweight (no experimental effect) | Prospector limpet controller; Lightweight trims its mass. Prospectors read a rock's yield before you commit the lasers. |
| Size 1 | — | 1I Detailed Surface Scanner | G5 Expanded Probe Scanning Radius (no experimental effect) | Detailed Surface Scanner maps ring hotspots (and planets for spare cartographic data); Expanded Probe Scanning widens probe coverage. |
| Size 1 | 1E Collector Limpet Controller | 1A Collector Limpet Controller | G5 Lightweight (no experimental effect) | Third collector controller so the swarm keeps pace with two lasers; Lightweight trims its mass. |
| Open in planner / Export | ||||
| Open in Coriolis | open | open | open | One-click open at coriolis.io. |
| Open in EDSY | open | open | open | One-click open at edsy.org. |
| Copy SLEF | Copies the raw Ship Loadout Export Format for that state. | |||
The hull mounts the complete kit — twin lasers, a seismic launcher, abrasion blaster and sub-surface missile for both laser and core work, a Pulse Wave Analyser to find rocks, a 4A refinery and three collector controllers — plus a large multi-cannon that most miners can't spare a mount for. The limit is the hold: with shield, scoop and the mining suite fitted you keep roughly 276 t of ore, short of a Type-9 (~790 t) or Anaconda (~470 t max), on a ~189M Cr hull that only ever docks large.
Buy the hull and fit the essentials to start mining: a medium mining laser, an abrasion blaster, a base refinery and one collector and one prospector controller. The stock Lightweight Alloy hull is free, so no bulkhead spend here.
Everything else goes in E-rated and cheap buy-only: power plant, thrusters, the class-8 FSD, life support, power distributor and sensors all at base grade, with a class-7 fuel tank and a couple of cargo racks for the first ore.
Leave the rest of the optional internals empty for now — the full limpet swarm, the fuel scoop, the surface scanner and the larger ore racks all wait for the A-rated pass.
A-rating priority for a self-defended volume miner:
A-rate the plant and distributor so nothing throttles, fit the complete suite and limpet swarm, then use the Caspian's spare space for ore racks, a scoop and a defensive gun. The bi-weave is a landing-and-escape shield, not a brawling one — the guns are what let it fight.
The mining engineering pattern at large-hull scale — range, cool running, shield and guns. The mining tools themselves take no blueprint, so engineering targets the drive, plant, distributor, shield stack and the defensive multi-cannons. Pin blueprints for remote G1→G5 application.
Approximate progression across the three states (figures are representative, not exact rolls):
| Module | Blueprint | Experimental | Engineer |
|---|---|---|---|
| Frame Shift Drive (8) | Increased Range (G5) | Mass Manager | Felicity Farseer |
| Power Plant (8) | Low Emissions (G5) | Thermal Spread | Hera Tani |
| Thrusters (7) | Dirty Drive Tuning (G5) | Drag Drives | Professor Palin / Mel Brandon |
| Power Distributor (7) | Weapon Focused (G5) | Super Conduits | The Dweller |
| Bi-Weave Shield (6) | Reinforced (G5) | Hi-Cap | Lei Cheung |
| Shield Boosters | Heavy Duty (G5) | Super Capacitors | Didi Vatermann |
| Multi-Cannon (3) | Overcharged (G5) | Corrosive Shell | Tod McQuinn |
| Bulkheads | Heavy Duty (G5) | Deep Plating | Selene Jean |
Engineered, the Caspian mines a ~276 t hold behind a reinforced bi-weave and three shield boosters, with a large and a medium multi-cannon to end interdictions rather than flee them. The class-8 FSD and class-5 scoop carry all of it to distant pristine rings. It stays slow and large-pad-bound — capable, but never cheap for what it hauls.
Any pristine metallic or metal-rich reserve ring suits it; it excels at the distant ones its scoop and range reach without support. Sell painite and platinum at the nearest large station — the large pad rules out outpost refineries, so plan the sell run accordingly.
The Caspian Explorer mines competently: a ~276 t hold, the full tool suite and a rare pair of defensive guns on a hull that reaches distant rings under its own scoop. But it is slow, large-pad-bound and enormously expensive for a mid-field ore hold — cheaper, more accessible hulls out-earn it outright. A fine miner if it's already yours; never the ship you buy to mine.
Figures on this page are verified against the sources below.