Ship Dossier // Saud Kruger

Caspian ExplorerPassenger

Series Ships Updated 2026-07-01
Briefing

A vast cabin suite at a flagship price — capacity without the comfort bonus

The Caspian's fourteen optional internals fit one of the deepest passenger suites in the game — ~150 economy berths or a mixed economy/first/luxury board behind a real shield. But it's a converted explorer: no Saud Kruger liner comfort bonus, so every seat earns standard fares, and at ~189M Cr it's the priciest hull in the field. Big and capable, but a poor-value tourer against the dedicated liners.

Caspian Explorer
Caspian Explorer · Saud Kruger
60/100
~150
Max passengers (econ)
~48 LY
Max jump (loaded)
6
Utility mounts
~189M Cr
Hull price
Large
Pad size
Rating methodology

This ship's 1–100 suitability rating reflects its fully-engineered fit for this role, scored against every ship in the role. See how ships are rated.

01

Role & Overview

The Caspian Explorer is Saud Kruger's deep-space flagship, and its fourteen optional internals make it a formidable passenger hull on paper — the size-7 slot takes the shield so every size-6 goes to fares, and the deep slot count fits ~150 economy berths or a full economy/first/luxury board. Only the Imperial Cutter and Beluga carry more.

The catch is what it isn't. Unlike the Beluga, Orca, Lynx and Dolphin, the Caspian is a Zorgon Peterson explorer, not a dedicated Saud Kruger liner — so it carries no passenger-comfort bonus. Every seat pays standard fares, exactly like the converted Anaconda and Python, and the dedicated liners out-earn it per cabin. Add the highest hull price in the game (~189M Cr) and large-pad-only access, and the Caspian becomes a capacity-heavy but poor-value tourer: fine if you already own one for exploration and want to run the odd sightseeing board, wrong as a purpose-bought passenger ship.

Where this hull earns its keep

Bulk sightseeing boards for a commander who already flies a Caspian: high headcount on near-bubble tourist loops, mixed economy/VIP fares where raw capacity matters more than per-seat premium, and a dual-use hull that swaps its cabins back to a scoop-and-AFMU explorer fit between contracts.

02

Key Stats & What Makes It Carry

Max passengers (econ)
~150
Max jump (loaded)
~48 LY
Top speed / boost
210 / 290 m/s
Hull mass
950 t
Optional internals
7·6·6·5·5·5·5·4·4·3·2·1·1·1
Utility mounts
6
Comfort bonus
None
Pad
Large
Military slots
0

Three things shape the Caspian as a passenger ship — two for it, one against:

The ceiling, stated honestly

It's a large pad, so it can't dock at outpost-only tourist beacons the medium and small liners service. It's slow and ponderous, and at ~189M Cr it is the single most expensive ship in the game to buy for the job. For dedicated passenger work a Beluga Liner, Orca or the medium Lynx Highliner earns more for far less outlay.

03

Why This Rating

Scorecard

A capacity-heavy converted explorer that fits ~150 berths behind a real shield, but earns no liner comfort bonus and costs the most in the game — a poor-value tourer held to a mid-field 60.

The 60/100 headline is a verdict against the passenger role's priority-ordered factors. Each factor carries a weight (its share of 100); this hull earns part of each based on how it performs against the whole field. The points sum to the rating.

Role factorScoreWhy this score
Cabin capacity & class fit30/35
Fourteen optionals (7·6·6·5·5·5·5·4·4·3·2·1·1·1) fit ~150 economy berths or a mixed economy/first/luxury board with the size-7 slot holding the shield so every size-6 goes to fares — third-deepest in the role behind the Cutter (~340) and Beluga (~184).
Comfort8/20
A Zorgon Peterson explorer, not a Saud Kruger liner, so it carries no passenger-comfort bonus — every seat pays standard fares like the Anaconda and Python, and the dedicated liners out-earn it per cabin. The defining weakness.
Jump range & tank12/20
The class-8 SCO FSD gives strong empty range, but a 950t hull laden with cabins jumps only ~48 LY (G5 Increased Range + Mass Manager) on a fixed class-7 tank — adequate for near-bubble tourist loops, well short of a stripped explorer's ~78 LY.
Shield & safety8/15
The size-7 slot takes a fast-charging bi-weave reaching ~1,000 MJ with three-plus Heavy-Duty boosters and point defence across six utility mounts — solid passenger safety, but zero military slots and a soft explorer hull cap the defensive depth.
Pad class & cost2/10
The single most expensive hull in the game (~189M Cr, ~250M+ all-in) and large-pad-only, locked out of the outpost tourist beacons that mediums and smalls service — catastrophic value for a role where a Type-7 stacks the same seats for a tenth the price.
Weighted total60/100
Matches the headline suitability rating for this ship in this role.
How to read it

Weights are an editorial decomposition of the role's stated priority order — not an in-game formula. Bar length shows how fully each factor is earned; the longest factors carried the score, the shortest are where it gave points away. See how ships are rated.

04

How It Compares

Every table rates ships for passenger specifically, split by landing-pad class. The Cabin cap. column is total optional-internal capacity — room for cabins; the rating is the same 1–100 suitability verdict used across the site.

Same class — large passenger ships

Other classes — the medium tourers

Other classes — the shuttle-class

05

Cost & Access

Hull
~189M Cr
A-rated tourer
~230M Cr
Engineered
~250M+ Cr
Pad
Large
Rank
None
Permit
None

At ~189M Cr the Caspian is the most expensive hull in the game, and a full passenger fit — a big shield, ten-plus cabins and six utilities — pushes the all-in figure past 250M Cr. There is no rank or permit gate, but the price alone rules it out as a first passenger ship.

The honest case is dual-use: if you already own a Caspian for exploration, its vast internals swap between a scoop-and-AFMU expedition fit and a deep cabin suite in an outfitting bay, so the odd sightseeing board costs nothing extra. As a purpose-bought tourer it is indefensible on value — a Beluga carries more for less, and a Lynx or Dolphin earns the comfort premium it never will.

Flagship money, standard fares

Around 250M Cr all-in for a hull that earns no more per seat than a ship a tenth the price. Buy it for exploration and run passengers on the side; never buy it for passengers first.

06

3-State Loadout

A high-capacity converted-explorer liner: the size-7 slot holds the shield so every size-6 goes to fares, filling a deep mixed cabin suite behind a fast-charging bi-weave on a 950t hull. Initial is buy-only (a base shield and two economy cabins to start earning); A-Rated is the tourer baseline; Engineered leans the hull for range while keeping VIPs safe. Cabins are swap-to-suit — economy for bulk sightseeing, first/luxury for premium boards.

SlotInitial · buy-onlyA-Rated · no engEngineeredNotes
Utility Mounts
Utility 10A Shield BoosterG5 Heavy Duty + Super CapacitorsFirst Heavy-Duty shield booster — the cheapest large multiplier on the bi-weave's MJ to keep passengers safe.
Utility 20A Shield BoosterG5 Heavy Duty + Super CapacitorsSecond Heavy-Duty booster; stacking is the bulk of a soft liner's shield strength.
Utility 30A Shield BoosterG5 Heavy Duty + Super CapacitorsThird Heavy-Duty booster; diminishing returns begin but it still pays on a fare run.
Utility 40I Point DefenceG1 Ammo Capacity (no experimental effect)Optional / low-priority — Ammo Capacity adds rounds. Point Defence shoots down incoming missiles and torpedoes.
Utility 50I Heat Sink LauncherG1 Ammo Capacity (no experimental effect)Optional / low-priority — Ammo Capacity adds heat-sink charges. Dumps heat for silent running.
Utility 60A Shield BoosterG5 Heavy Duty + Super CapacitorsFourth Heavy-Duty booster once credits allow; drop a booster or two for the lightest possible hull if range matters more than safety.
Core Internals
BulkheadsLightweight AlloyLightweight AlloyG5 Lightweight (no experimental effect)
Power Plant8E Power Plant8A Power PlantG5 Low Emissions + Thermal Spread8A powers the shield, cabins and boosters; Low Emissions runs cool and quiet so the big hull draws less heat on busy routes.
Thrusters7E Thrusters7A ThrustersG5 Dirty Drive Tuning + Drag Drives7A + Dirty Drives give the heavy 950t hull the speed to escape interdiction with passengers aboard.
Frame Shift Drive8E Frame Shift Drive8A Frame Shift DriveG5 Increased Range + Mass ManagerThe class-8 SCO drive is the range story — Increased Range + Mass Manager reach the scenic spots that pay, though the laden hull still jumps well short of a stripped explorer.
Life Support5E Life Support5A Life SupportG5 Lightweight (no experimental effect)Lightweight trims mass from the big hull; life support only needs to outlast an emergency, and it has no experimental effect.
Power Distributor7E Power Distributor7A Power DistributorG5 Engine Focused + Super Conduits7A holds the ENG capacitor for boosting; Engine Focused biases it to engines so the heavy hull boosts clear of interdiction, Super Conduits speeds recharge.
Sensors8E Sensors8D SensorsG5 Lightweight (no experimental effect)D-rate and go Lightweight — a liner needs no sensor range, so the mass saving buys jump range.
Fuel Tank7C Fuel Tank7C Fuel Tank(No blueprint available)7C stock tank for long legs; fuel capacity is fixed and cannot be engineered.
Optional Internals
Size 77E Shield Generator7C Bi-Weave Shield GeneratorG5 Reinforced + Fast ChargeBi-Weave 7 in the size-7 slot (cabins cap at size 6, so no fare is lost here); Reinforced maxes MJ and Fast Charge restores the bi-weave's quick regen for passenger safety.
Size 66E Economy Passenger Cabin6E Economy Passenger Cabin(No blueprint available)Economy Cabin 6 — the bulk of the passenger payload for high-volume tourist runs.
Size 66E Economy Passenger Cabin6B Luxury Passenger Cabin(No blueprint available)Luxury Cabin 6 for top-tier VIP boards; luxury needs a size-5+ slot, so the big internals earn the premium berths.
Size 55E Economy Passenger Cabin(No blueprint available)Economy Cabin 5 — more bulk seats; swap to business when the board pays for comfort.
Size 55B Luxury Passenger Cabin(No blueprint available)Luxury Cabin 5 for premium VIP sightseeing — the smallest slot luxury fits.
Size 55E Economy Passenger Cabin(No blueprint available)Economy Cabin 5 — flexible bulk volume where the board wants headcount.
Size 55C First Passenger Cabin(No blueprint available)First Class Cabin 5 for higher-paying fares; first-class needs size-4+.
Size 44E Economy Passenger Cabin(No blueprint available)Economy Cabin 4 — swap to first-class (size-4 minimum) for a premium berth.
Size 44C First Passenger Cabin(No blueprint available)First Class Cabin 4 — the smallest first-class berth, for a mixed premium board.
Size 33D Business Passenger Cabin(No blueprint available)Business Cabin 3 — the best premium class that fits a size-3 slot (first/luxury need larger).
Size 22E Economy Passenger Cabin(No blueprint available)Economy Cabin 2 — a size-2 slot takes only economy (business/first/luxury start at size 3+).
Size 11I Detailed Surface ScannerG5 Expanded Probe Scanning Radius (no experimental effect)Optional / low-priority — Expanded Probe Scanning widens probe coverage. Maps planets for exploration data on the side.
Open in planner / Export
Open in CoriolisopenopenopenOne-click open at coriolis.io.
Open in EDSYopenopenopenOne-click open at edsy.org.
Copy SLEFCopies the raw Ship Loadout Export Format for that state.
Capacity without the comfort bonus

The Caspian fills the largest converted cabin suite outside the Cutter, but as a Zorgon Peterson explorer it earns NO liner comfort bonus — every seat pays standard fares, so a Beluga, Orca or Lynx out-earns it per cabin. Its case is raw headcount and range, not premium polish; keep the bi-weave and point defence for threatened routes.

07

Initial Loadout — Buy-Only Plan

Buy the hull and fit the base class-8 FSD, a base shield in the size-7 slot for passenger safety, and two economy cabins to start earning. The stock Lightweight Alloy hull is free, so no bulkhead spend here.

Everything else goes in E-rated and cheap buy-only: power plant, thrusters, life support, power distributor and sensors all at base grade, with a class-7 fuel tank.

Leave the remaining optional internals empty for now — the full cabin suite, the utility boosters and the surface scanner all wait for the A-rated pass, once the first fares have paid the hull down.

08

A-Rated Loadout — Upgrade Plan

A-rating priority for a passenger tourer:

Shield and cabins first, range second

Fit the bi-weave and fill the cabins before you A-rate the drive — a passenger ship earns from seats and safety, not jump range. Keep life support and sensors light; the Caspian is heavy enough already.

09

Engineering Plan

The passenger engineering pattern: a fast-charging bi-weave and stacked boosters for safety, a lightened hull and a range-tuned class-8 FSD to reach distant boards. Pin blueprints for remote G1→G5 application.

10

Key Stat Upgrades

Approximate progression across the three states (figures are representative, not exact rolls):

Engineered, the Caspian carries ~150 economy berths (or a mixed VIP board) behind a ~1,000 MJ bi-weave, jumping ~48 LY loaded — enough to chain near-bubble tourist beacons, well short of a stripped explorer's ~78 LY. What none of it buys is a comfort bonus: every seat still pays standard fares. The capacity is flagship-scale; the earnings-per-seat are ordinary.

11

Key Activities & Where To Do Them

Getting started
  • Bulk sightseeing boards. Fill economy cabins and run high-headcount tourist contracts on near-bubble loops.
  • Mixed economy/VIP fares. The deep slots take first and luxury cabins for premium boards alongside the bulk seats.
  • Dual-use runs. Swap the cabins back to a scoop-and-AFMU explorer fit between contracts — the Caspian's real strength.
Advanced
  • Long-haul tourist beacons. The class-8 FSD reaches scenic sites nearer the rim that shorter-legged liners chain slowly.
  • Threatened-route fares. A ~1,000 MJ bi-weave and point defence run boards through systems the soft dedicated liners avoid.
  • Carrier-based tourism. A flagship that resupplies on a fleet carrier for extended deep-space sightseeing expeditions.
Generic example destinations

Run tourist boards out of any large station with a passenger lounge; the Caspian suits the higher-headcount, longer-distance contracts rather than the outpost-only beacons that reward the medium and small liners.

12

Field Notes — What Else To Know

Verdict

The Caspian Explorer is a capacity-heavy passenger hull with a flagship's price tag and none of a liner's comfort bonus. It carries ~150 berths behind a real shield and reaches farther than most liners, but it earns standard fares at the highest running cost in the game. As a second string for an exploration flagship it's excellent value; as a dedicated tourer it's the wrong buy — hence the mid-field 60.

13

Sources

Figures on this page are verified against the sources below.

CoriolisInteractive outfitting & build planner, preloaded for this ship's passenger fit.coriolis.io/outfit/caspian_explorer
Inara — Caspian ExplorerStock hull stats, optional-internal layout, and passenger-cabin module compatibility for this ship.inara.cz/elite/ship/86
Fandom — Caspian ExplorerManufacturer (Zorgon Peterson), Class-8 FSD integration, pad class and release history.elite-dangerous.fandom.com/wiki/Caspian_Explorer
Fandom — Passenger CabinEconomy/business/first/luxury cabin capacities and slot-size restrictions used to size the cabin suite.elite-dangerous.fandom.com/wiki/Passenger_Cabin
Elite Dangerous (official)Frontier's official Caspian Explorer ship page — manufacturer specs, feature overview, and the ship render used on this page.elitedangerous.com/.../caspian-explorer