Ship Dossier // Lakon Spaceways

Type-8 TransporterPassenger

Series Ships Updated 2026-07-01
Briefing

A cargo barge pressed into cheap tourist work

A workable but unremarkable passenger hull: three size-6 cabin slots give a decent economy board, and a medium pad reaches outpost beacons the big liners can't. But it carries no Saud Kruger comfort bonus, a thin shield and only a modest ~26 LY range, and it costs double the cheaper Lakon barges for fewer seats — so it lands below the Type-7 and every dedicated liner. The passenger fit is a compromise, not a calling.

Type-8 Transporter
Type-8 Transporter · Lakon Spaceways
46/100
~120
Economy berths
1M · 5S
Hardpoints
4
Utility mounts
~34.8M Cr
Hull price
Medium
Pad class
Rating methodology

This ship's 1–100 suitability rating reflects its fully-engineered fit for this role, scored against every ship in the role. See how ships are rated.

01

Role & Overview

The Type-8 Transporter is a medium-pad freighter, and as a passenger ship it works the way any cargo hull does when you swap racks for cabins: it stacks a serviceable economy board and leans on cheap, rank-free access. Three size-6 optional slots take the biggest passenger cabins in the game, and the medium pad lands at outposts the large liners can't reach — a genuine edge for tourist boards that target remote beacons.

But nothing about the hull is built for passengers. As a Lakon it carries no Saud Kruger dedicated-liner comfort bonus, so every seat pays standard fares while a Beluga, Orca or Dolphin earns far more per cabin. Its size-5 drive gives only a modest laden range, its shield is thin, and at 200/340 m/s it is slow to reposition or flee. The cheaper large-pad Type-7 carries more seats for half the money; the medium Python carries more behind a real shield. The Type-8's passenger case is narrow: cheap economy volume with medium-pad reach, for a commander who already owns the hull.

Where this hull shines

Cheap, high-volume economy sightseeing to outpost-only beacons a large liner can't dock at — when the Type-8 is a hull you already own for hauling and you want a low-effort second income from tourist boards.

02

Key Stats & What Makes It Carry

Economy board (max)
~120–140 seats
Premium cabins
Thin (one luxury slot)
Top speed / boost
200 / 340 m/s
Laden jump (eng.)
~26 LY
Utility mounts
4
Optional internals
7·6·6·6·5·5·4·2·1
Hardpoints
1M · 5S (clean)
Pad
Medium (outpost reach)
Comfort bonus
None (Lakon)
Rank / Permit
None

The Type-8 has genuine hardpoints — one Medium and five Small weapon mounts — but a passenger fit leaves them clean and relies on its four utility mounts and a bi-weave shield for safety. Four things frame it as a passenger hull:

The ceiling, stated honestly

No comfort bonus caps per-seat pay far below any Saud Kruger liner; the shield is thin and the hull is slow, so a threatened route is survived by tanking one hit and boosting away, not fighting; and ~26 LY laden keeps distant scenic boards out of reach. For premium fares fly a liner; for more cheap seats the Type-7 or a safer Python both beat it.

03

Why This Rating

Scorecard

A cargo barge pressed into cheap tourist work: a decent ~120-seat economy board and medium-pad outpost reach carry the score, but no liner comfort bonus, a thin shield and only ~26 LY laden range hold it below the cheaper Type-7 and every dedicated liner.

The 46/100 headline is a verdict against the passenger role's priority-ordered factors. Each factor carries a weight (its share of 100); this hull earns part of each based on how it performs against the whole field. The points sum to the rating.

Role factorScoreWhy this score
Cabin capacity & class fit22/35
Three size-6 slots (the size-7 holds the shield) plus 5-5-4-2 give a solid ~120-140 economy board, second among mediums to the Python (~146), but premium depth is thin — only one slot big enough for a luxury suite — so it stacks cheap seats, not high-value VIP fares.
Comfort4/20
A Lakon hull with no Saud Kruger dedicated-liner comfort bonus, so every seat pays standard fares while a Beluga, Orca or Dolphin earns far more per equal cabin — the defining structural weakness, shared with the Type-7 and Type-9.
Jump range & tank9/20
A modest size-5 FSD reaches only ~26 LY engineered laden on a fixed 5C tank, and the heavy loaded barge trims that further — enough for short near-bubble loops but well short of the range needed to chase distant scenic beacons.
Shield & safety6/15
228 base shield rising to ~450 MJ on a 6C bi-weave with two Heavy-Duty boosters and point defence covers routine interdiction, but at 200/340 m/s it is slow to flee and its weapon hardpoints stay clean — safety is tank-one-hit-and-run, not fight.
Pad class & cost5/10
The medium pad is the real bright spot, reaching outpost tourist beacons the large liners can't dock at with no rank or permit gate — but a ~34.8M Cr hull costs roughly double the cheaper Lakon barges for fewer seats, so cost drags back what the pad gives.
Weighted total46/100
Matches the headline suitability rating for this ship in this role.
How to read it

Weights are an editorial decomposition of the role's stated priority order — not an in-game formula. Bar length shows how fully each factor is earned; the longest factors carried the score, the shortest are where it gave points away. See how ships are rated.

04

How It Compares

Every table rates ships for passenger specifically, split by landing-pad class. The Cabin cap. column is total optional-internal capacity — room for cabins; the rating is the same 1–100 suitability verdict used across the site.

Same class — medium passenger ships

Other classes — the liners

Other classes — the shuttle-class

05

Cost & Access

Hull
~34.8M Cr
A-rated passenger
~44M Cr
Engineered
~54M Cr
Pad
Medium
Rank
None
Permit
None

At ~34.8M Cr the hull is the Type-8's weakest passenger argument: it costs roughly double the Type-7 (~16.8M) for fewer seats, and far more than a cheap medium tourer like the Asp (~6M) or Mandalay (~16.5M). Cabins are cheap, so an A-rated passenger fit lands around 44M Cr and an engineered one near 54M.

What you buy for the money is medium-pad access with no rank or permit gate. If you already own the Type-8 for hauling or mining, the cabin swap is nearly free and the second income is real. As a purpose-bought passenger ship, though, almost anything else is a better use of the credits.

A re-role, not a purchase

The Type-8 earns its passenger keep only as a hull you already own. Bought fresh for fares, the cheaper Type-7, the safer Python, or a cheap dedicated Dolphin all return more per credit.

06

3-State Loadout

A budget medium-pad passenger fit — a deep economy cabin suite behind a shield, hardpoints left clean. Initial is buy-only; A-rated is the passenger baseline; Engineered maximises jump range and keeps the cabins safe. The size-7 optional holds the shield (passenger cabins cap at size 6), freeing all three size-6 slots for fares.

SlotInitial · buy-onlyA-Rated · no engEngineeredNotes
Utility Mounts
Utility 10A Shield Booster0A Shield BoosterG5 Heavy Duty + Super CapacitorsFirst of the shield-booster pair; Heavy Duty multiplies the bi-weave's raw MJ to keep passengers safe.
Utility 20A Shield Booster0A Shield BoosterG5 Heavy Duty + Super CapacitorsSecond Heavy-Duty booster — the cheapest large gain in shield strength on a soft passenger hull.
Utility 30I Point DefenceG1 Ammo Capacity (no experimental effect)Optional / low-priority — Ammo Capacity adds rounds. Point Defence shoots down incoming missiles and torpedoes.
Utility 40I Heat Sink LauncherG1 Ammo Capacity (no experimental effect)Optional / low-priority — Ammo Capacity adds heat-sink charges. Dumps heat for silent running when a pirate lights you up.
Core Internals
BulkheadsLightweight AlloyLightweight AlloyG5 Lightweight (no experimental effect)
Power Plant5E Power Plant5A Power PlantG5 Low Emissions + Thermal SpreadAn unarmed hull needs little power, so Low Emissions trims heat and mass; Thermal Spread bleeds the rest for cool cruises.
Thrusters5E Thrusters5A ThrustersG5 Dirty Drive Tuning + Drag DrivesA-rated + Dirty Drives keep the loaded barge manoeuvrable in and out of stations.
Frame Shift Drive5E Frame Shift Drive5A Frame Shift DriveG5 Increased Range + Mass ManagerA-rate FIRST — G5 Increased Range plus Mass Manager is the build's identity, stretching the modest size-5 drive as far as it will go.
Life Support3E Life Support3A Life SupportG5 Lightweight (no experimental effect)A-rate for emergency-oxygen duration with passengers aboard; Lightweight trims mass and has no experimental effect.
Power Distributor4E Power Distributor4A Power DistributorG5 Engine Focused + Super ConduitsEngine Focused shifts capacity to ENG so the slow hull can keep boosting clear; Super Conduits speeds the recharge.
Sensors3E Sensors3D SensorsG5 Lightweight (no experimental effect)Drop to D and go Lightweight; passenger runs need no sensor range, so save the mass for jump range.
Fuel Tank5C Fuel Tank5C Fuel Tank(No blueprint available)Stock 5C tank; fuel capacity is fixed and cannot be engineered. Pair with a fuel scoop for long sightseeing legs.
Optional Internals
Size 76E Shield Generator6C Bi-Weave Shield GeneratorG5 Reinforced + Fast ChargeBi-weave shield in the size-7 slot (no cabin fits here); Reinforced maximises MJ and Fast Charge restores the bi-weave's quick recovery.
Size 66E Economy Passenger Cabin6E Economy Passenger Cabin(No blueprint available)Economy cabin for bulk sightseeing fares; swap class to suit the board.
Size 66E Economy Passenger Cabin6B Luxury Passenger Cabin(No blueprint available)Luxury cabin for the highest-paying VIP fares; passenger cabins are never engineered.
Size 66E Economy Passenger Cabin(No blueprint available)Economy cabin — the third size-6 slot the relocated shield left free for fares.
Size 55E Economy Passenger Cabin5E Economy Passenger Cabin(No blueprint available)Economy cabin — bulk capacity.
Size 55C First Passenger Cabin(No blueprint available)First-class cabin for the mid-tier fares.
Size 44E Economy Passenger Cabin(No blueprint available)Economy cabin filling a smaller slot.
Size 22E Economy Passenger Cabin(No blueprint available)Size-2 slot takes only an economy cabin (business/first/luxury start at size 3+); a couple of extra seats.
Size 11E Supercruise Assist(No blueprint available)Optional / low-priority — the size-1 slot takes a Supercruise Assist for hands-off cruising between drop-offs; swap for a size-1 economy cabin to squeeze in two more seats.
Open in planner / Export
Open in CoriolisopenopenopenOne-click open at coriolis.io.
Open in EDSYopenopenopenOne-click open at edsy.org.
Copy SLEFCopies the raw Ship Loadout Export Format for that state.
Cheap seats, medium-pad reach

Fit the cabin mix the board wants — economy for bulk sightseeing, a first or luxury suite for the higher fares — and lean on the Type-8's medium pad to reach outpost tourist beacons the large liners can't dock at. With no liner comfort bonus and a thin shield, the Type-8 competes on cheap volume and pad access, not premium fares. Swap cabins back to cargo racks when the week turns to hauling.

07

Initial Loadout — Buy-Only Plan

Buy-only is a bare shell: the stock Lightweight Alloy bulkheads, two 0A Shield Boosters on the utility mounts, and the stock E-rated core modules with a 5C Fuel Tank. The weapon hardpoints stay empty — a passenger hull carries no guns.

Slot a standard 6E Shield Generator in the size-7 optional and drop two 6E economy passenger cabins plus a 5E economy cabin straight away to start taking fares. Leave every other slot empty (—) until the A-rated pass.

Buy-only just gets you carrying tourists on day one; the bi-weave, point defence and the full cabin board all wait for the upgrade plan.

08

A-Rated Loadout — Upgrade Plan

A-rating priority for a budget passenger hauler:

Cabins are cheap; range is the constraint

The passenger board barely dents the budget — spend the credits on the FSD, thrusters and shield instead. Keep the stock Lightweight Alloy bulkheads: a passenger hull escapes rather than brawls, and light plating protects the already-modest jump range.

09

Engineering Plan

Passenger engineering targets range, escape and shield; the cabins themselves are never engineered. Felicity Farseer (maxed) carries the FSD; pin blueprints for remote G1→G5 application.

10

Key Stat Upgrades

Approximate progression across the three states (figures are representative, not exact rolls):

Engineered, the Type-8 carries ~120 economy fares (or a mixed board with a luxury suite) behind a ~450 MJ bi-weave, jumping ~26 LY laden on a medium pad. That is a workable tourist runabout, no more: the range keeps distant scenic boards out of reach, the shield is thin, and the missing comfort bonus caps per-seat pay below every dedicated liner. It competes on cheap seats and outpost access, and loses on everything else.

11

Key Activities & Where To Do Them

Getting started
  • Bulk economy sightseeing. Fill the board with cheap fares on short, safe tourist loops near the bubble.
  • Outpost tourist beacons. Use the medium pad to service scenic destinations the large liners can't dock at.
  • Second income on a hauler. Swap cargo racks for cabins on a Type-8 you already own.
Advanced
  • Mixed VIP boards. Slot one luxury cabin for a higher-paying fare among the economy bulk.
  • Robigo-style loops. Short sightseeing runs where range matters less than seat count and turnaround.
  • Re-role to hauling. The same slots make a strong medium freighter — it has trading and mining manuals too.
Generic example sites

Any near-bubble tourist board with economy-heavy demand suits it, especially routes that terminate at outposts a large liner can't use. Keep the legs short: the Type-8's range and comfort both punish long, distant tours.

12

Field Notes — What Else To Know

Verdict

The Type-8 Transporter is a competent economy tourer and nothing more: a decent cheap board and medium-pad reach, dragged down by no comfort bonus, a thin shield and short range. It earns its keep as a hull you already own, re-roled for a low-effort second income — but as a passenger ship bought on purpose, the cheaper Type-7, the safer Python and every dedicated liner all do the job better. The convenience pick, not the right one.

13

Sources

Figures on this page are verified against the sources below.

CoriolisInteractive outfitting & build planner, preloaded for this ship.coriolis.io/outfit/type_8_transporter
EDSYAlternate outfitting planner used to cross-check the passenger loadout, cabin classes, and jump range.edsy.org
Elite Dangerous (official)Frontier's official Type-8 Transporter ship page — manufacturer specs, feature overview, and the ship render used on this page.elitedangerous.com/.../type-8-transporter
EDCD coriolis-dataShip slot layout, module variants, and engineering blueprint data.coriolis-data/ships/type_8_transport.json
Inara — Type-8 TransporterShip specification, base stats, and shipyard pricing for this hull.inara.cz/elite/ship/41
ED Wiki — Passenger missionsPassenger cabin classes, comfort mechanics, and the Saud Kruger dedicated-liner bonus this hull lacks.elite-dangerous.fandom.com/wiki/Passengers