E:D Black Box
The Beluga can be outfitted for deep space — vast internals hold scoop, scanner, SRV bay, AFMUs and comforts at once — but it carries a heavy, passenger-first hull on a drive that only manages ~40 LY engineered. As a dedicated explorer it's outclassed by every purpose-built ship and most cheap mediums. Its honest niche is a slow, luxurious tourer for an owner who already has one.
This ship's 1–100 suitability rating reflects its fully-engineered fit for this role, scored against every ship in the role. See how ships are rated.
The Beluga Liner is Saud Kruger's flagship passenger ship, and exploration is not its job. But twelve optional internals — four of them class 6 — give it more raw module space than most dedicated explorers, so it can be kitted for deep space: the largest scoop it can mount, a multi-SRV bay, two or three AFMUs, scanners and creature comforts, all carried at once with redundancy to spare. For the explorer who values self-sufficiency and a comfortable cabin over speed, that capacity is real.
The problem is range and bulk. A 950-tonne hull on a class-7 drive tops out around ~40 LY even fully engineered — less than half what a Mandalay or Anaconda manages — so every leg of a deep-space trip takes far more jumps. Add the large pad (no outpost landings) and ponderous handling, and the Beluga becomes a slow, expensive way to do what cheaper, longer-legged ships do better. It rates 58: capable of the job, but rarely the right tool for it.
Comfortable, fully-stocked slow touring for an owner who already flies one: leisurely sightseeing close to home, carrier-supported expeditions where range matters less, and trips where carrying capacity and cabin comfort outweigh jump speed.
What the Beluga brings to exploration — and what holds it back:
Range is the whole game in exploration, and the Beluga is short by half. It's also a large pad (no outpost resupply), heavy, and slow to line up jumps. The module space is genuinely good, but a cheap Diamondback Explorer or a medium Krait Phantom out-ranges it for a fraction of the price and lands anywhere. The Beluga only makes sense as an explorer if you already own one and want comfort over speed.
Capital-scale internals and no rank gate keep it afloat, but ~40 LY engineered — half a Mandalay or Anaconda — caps it at 58.
The 58/100 headline is a verdict against the exploration role's priority-ordered factors. Each factor carries a weight (its share of 100); this hull earns part of each based on how it performs against the whole field. The points sum to the rating.
| Role factor | Score | Why this score |
|---|---|---|
| Engineered jump range | 11/35 | ~40 LY engineered on a 950 t hull driven by a class-7 FSD with Increased Range + Guardian Booster 5 — roughly half what a Mandalay (~85), Anaconda (~78) or Diamondback Explorer (~68) reaches. Even a starter Hauler or Adder matches its legs; this is the decisive limiter. |
| Heat profile | 8/15 | Class-6 Low Emissions + Thermal Spread power plant plus heat-sink launchers keep scooping heat manageable, but the heavy 950 t hull and large radiating profile give no thermal advantage — strictly mid-field, not a stealth scooper. |
| Fuel tank & reach | 8/10 | Mounts the largest Class-6 fuel scoop it can take for fast refuels, and the vast internals (6·6·6·6·5·5·4·3·3·3·3·1) easily host extra fuel tanks (7C core plus a 3C) to widen the gap between scoopable stars. Reach between fuel stops is genuinely strong. |
| Canopy & visibility | 8/10 | The Saud Kruger luxury hull carries an expansive wrap-around canopy with excellent forward and lateral visibility — a clear sightseeing and scanning asset, among the better cockpits in the role. |
| Internals | 18/20 | Twelve optional internals — four Class 6 — give capital-scale module space, carrying the biggest scoop, a multi-SRV bay, twin AFMUs, repair limpet, bi-weave, scanner and a comfort cabin all at once with redundancy. Role-leading capacity and the single reason it scores this high. |
| Comfort & cost | 5/10 | Comfortable cabins and no rank or permit gate, but ~79.7M Cr hull and ~115M Cr all-in is poor value for a short-legged explorer; large pad blocks outpost resupply. Justifiable only as a re-roled owned liner. |
| Weighted total | 58/100 | Matches the headline suitability rating for this ship in this role. |
Weights are an editorial decomposition of the role's stated priority order — not an in-game formula. Bar length shows how fully each factor is earned; the longest factors carried the score, the shortest are where it gave points away. See how ships are rated.
Both tables rate ships for exploration specifically. The role column is the maximum engineered jump range in light-years — the headline number for deep-space travel.
| Ship | Class | Max jump (LY) | Pros & cons vs Beluga Liner | Rating |
|---|---|---|---|---|
| Beluga Liner this | Large | ~40 | — this hull (baseline) | 58 |
| Orca | Large | ~42 | Far faster; far lighter; cheaperLess module space and redundancy | 63 |
| Imperial Clipper | Large | ~45 | Much faster; longer range; cheaperFewer internals; needs Imperial rank | 63 |
| Anaconda | Large | ~78 | Nearly double the range; same capacity; re-roles to anythingPricier hull | 94 |
| Caspian Explorer | Large | ~78 | Purpose-built; huge range; explorer comfortsFar pricier | 94 |
Even among large pads the Beluga trails. The Orca and Clipper out-run it from lighter, faster, cheaper hulls; the Anaconda matches its capacity and nearly doubles its range. The Beluga's only edge here is cabin comfort — which counts for little on a survey trip.
| Ship | Class | Max jump (LY) | Pros & cons vs Beluga Liner | Rating |
|---|---|---|---|---|
| Mandalay | Medium | ~85 | Double the range; medium pad; far cheaperLess raw capacity | 96 |
| Diamondback Explorer | Small | ~68 | Far longer range; tiny price; lands anywhereA fraction of the internals | 88 |
| Type-6 Transporter | Medium | ~52 | Longer range; cheap; medium padCramped; few utilities | 68 |
| Hauler | Small | ~45 | Longer range; dirt cheap; lands anywhereAlmost no capacity | 62 |
| Adder | Small | ~38 | Cheap starter; lands anywhereTiny; comparable range only | 60 |
This is the Beluga's real competition, and it loses on the metric that matters: even a starter Hauler or Adder matches its range, while a cheap Diamondback Explorer jumps far further and lands anywhere. The Beluga keeps a rating in the high 50s only because its sheer module space lets it carry a complete, redundant expedition — just slowly.
At ~79.7M Cr the Beluga is a major purchase, and a full exploration fit brings the all-in figure to around 115M Cr. For that money you could buy and fully engineer a Diamondback Explorer many times over — and out-range the Beluga at every step.
The only honest cost case is reuse: if the Beluga is already in your hangar as a passenger liner, swapping cabins for scoop, scanner and AFMUs costs little and gives you a comfortable touring ship. Buying one for exploration is hard to justify.
~115M Cr for a short-legged explorer is poor value — the Beluga earns its keep carrying passengers. Re-role an owned hull for a comfortable tour by all means; don't purchase one to explore.
An exploration fit that uses the Beluga's vast internals for a complete, redundant expedition. Initial is buy-only; A-rated is the expedition baseline; Engineered squeezes every light-year from a heavy hull while carrying full kit. Hardpoints stay empty and the cabins come out — mass is the enemy here.
| Slot | Initial · buy-only | A-Rated · no eng | Engineered | Notes |
|---|---|---|---|---|
| Utility Mounts | ||||
| Utility 1 | 0I Heat Sink Launcher | 0I Heat Sink Launcher | G1 Ammo Capacity (no experimental effect) | Optional / low-priority — Ammo Capacity adds heat-sink charges. Dumps heat for silent running and Thermal-Vent resets. |
| Utility 2 | — | 0I Heat Sink Launcher | G1 Ammo Capacity (no experimental effect) | Optional / low-priority — Ammo Capacity adds heat-sink charges. Dumps heat for silent running and Thermal-Vent resets. |
| Utility 3 | — | 0A Shield Booster | G5 Heavy Duty + Super Capacitors | A light shield booster pads the landing shield; Heavy Duty maximises its raw MJ for botched touchdowns. |
| Core Internals | ||||
| Bulkheads | Lightweight Alloy | Lightweight Alloy | G5 Lightweight (no experimental effect) | |
| Power Plant | 6E Power Plant | 6D Power Plant | G5 Low Emissions + Thermal Spread | D-rated to save mass on a 950 t hull; Low Emissions keeps heat low while scooping and Thermal Spread bleeds the rest. |
| Thrusters | 7E Thrusters | 7D Thrusters | G5 Clean Drive Tuning + Stripped Down | D-rated for mass; Clean Drive Tuning runs cool and Stripped Down sheds weight for range. |
| Frame Shift Drive | 7E Frame Shift Drive | 7A Frame Shift Drive | G5 Increased Range + Mass Manager | A-rated and the heart of the build; Increased Range plus Mass Manager drives the ~40 LY jump out of a heavy liner. |
| Life Support | 8E Life Support | 8D Life Support | G5 Lightweight (no experimental effect) | The class-8 life support is the single biggest mass target — D-rate and go Lightweight; it has no experimental effect. |
| Power Distributor | 6E Power Distributor | 6D Power Distributor | G3 Engine Focused + Stripped Down | D-rated; Engine Focused keeps the engine pip charged for boosting and high-wake escapes. |
| Sensors | 5E Sensors | 5D Sensors | G5 Lightweight (no experimental effect) | D-rated and Lightweight — exploration needs no sensor range, so save the mass. |
| Fuel Tank | 7C Fuel Tank | 7C Fuel Tank | (No blueprint available) | Stock C tank; fuel capacity is fixed and cannot be engineered. |
| Optional Internals | ||||
| Size 6 | 6E Fuel Scoop | 6A Fuel Scoop | G5 Shielded (no experimental effect) | Optional / low-priority — Shielded hardens the scoop; scoop rate is unchanged. Refuels from stars. |
| Size 6 | — | 5H Guardian FSD Booster | (No blueprint available) | Guardian FSD Booster size 5 is the largest flat jump-range bonus available — vital on a short-legged hull; it under-fills the size-6 slot and carries no blueprint. |
| Size 6 | — | 6G Planetary Vehicle Hangar | (No blueprint available) | Multi-SRV Planetary Vehicle Hangar for surface science and exobiology; hangars carry no blueprint. |
| Size 6 | — | 6A AFMU | G5 Shielded (no experimental effect) | Optional / low-priority — Shielded hardens the AFMU. Repairs modules between fights. |
| Size 5 | — | 5C Bi-Weave Shield Generator | G5 Enhanced Low Power + Stripped Down | A light bi-weave for landing safety; Enhanced Low Power plus Stripped Down keep its mass and power draw minimal. |
| Size 5 | — | 5A AFMU | G5 Shielded (no experimental effect) | Optional / low-priority — Shielded hardens the AFMU. Repairs modules between fights. |
| Size 4 | — | 3A Repair Limpet Controller | (No blueprint available) | Repair Limpet Controller patches hull the AFMU can't touch; the largest variant is size 3, so it under-fills this size-4 slot and carries no blueprint. |
| Size 3 | — | 3E Economy Passenger Cabin | (No blueprint available) | Flex slot — a single economy cabin for a sightseeing tour, or swap for science or storage per trip; cabins aren't engineerable. |
| Size 3 | — | 3E Cargo Rack | G5 Expanded Capacity (no experimental effect) | Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo. |
| Size 3 | — | 3C Fuel Tank | (No blueprint available) | A modest extra fuel tank extends the gap between scoopable stars; fuel tanks aren't engineerable. |
| Size 3 | — | 3D Guardian Module Reinforcement | (No blueprint available) | |
| Size 1 | — | 1I Detailed Surface Scanner | G5 Expanded Probe Scanning Radius (no experimental effect) | Optional / low-priority — Expanded Probe Scanning widens probe coverage. Maps planets for exploration data. |
| Open in planner / Export | ||||
| Open in Coriolis | open | open | open | One-click open at coriolis.io. |
| Open in EDSY | open | open | open | One-click open at edsy.org. |
| Copy SLEF | Copies the raw Ship Loadout Export Format for that state. | |||
The Beluga carries a complete, redundant expedition all at once — the largest scoop it takes, a multi-SRV bay, twin AFMUs, a repair-limpet controller, scanner and a comfort cabin. The catch is that even stripped and engineered it still only jumps ~40 LY, so every destination is many more jumps away than on a proper explorer.
Buy the hull and fit the largest scoop it takes (class 6) plus a heat-sink launcher — refuelling first. The core internals stay stock E-rated at this stage, and the hull's default Lightweight Alloy bulkheads are left as bought — they are already the lightest option and cost nothing.
Leave the rest of the bays empty — the Guardian booster, SRV bay, AFMUs, bi-weave shield, repair limpet, Guardian module reinforcement, surface scanner and cabin all wait for the A-rated pass.
Hardpoints stay empty and no cabins go in yet — on this heavy hull, every tonne saved buys range.
A-rating priority for the Beluga as an explorer:
On a hull this heavy the FSD, class-6 scoop and Guardian booster are non-negotiable — squeeze every light-year out of the drive, then fill the generous internals with redundancy. Engineer the stock Lightweight Alloys (Lightweight blueprint) and add Flow Control to the distributor to claw back the last few tonnes. The capacity is the only thing the Beluga does well in this role.
The standard exploration engineering pattern, aimed squarely at squeezing range from a heavy hull. Felicity Farseer carries the FSD; Professor Palin or Mel Brandon handle the thrusters. Pin blueprints for remote G1→G5 application.
| Module | Blueprint | Experimental | Engineer |
|---|---|---|---|
| Frame Shift Drive (7) | Increased Range (G5) | Mass Manager | Felicity Farseer |
| Thrusters (7) | Clean Drive Tuning (G5) | Stripped Down | Professor Palin / Mel Brandon |
| Power Plant (6) | Low Emissions (G5) | Thermal Spread | Hera Tani |
| Life Support (8) | Lightweight (G5) | — | Etienne Dorn |
| Sensors (5) | Lightweight (G5) | — | Bill Turner / Juri Ishmaak |
| Power Distributor (6) | Engine Focused (G3) | — | The Dweller |
| Shield Generator (5) | Enhanced Low Power (G5) | Stripped Down | Lei Cheung |
| Shield Booster | Heavy Duty (G5) | Super Capacitors | Didi Vatermann |
| Bulkheads | Lightweight (G5) | — | Selene Jean |
Moderate — the standard exploration blueprints; the Guardian FSD Booster needs a Guardian-site run. Mass-reduction matters more here than on most hulls because the Beluga starts so heavy. With a complete inventory this is spend, not farm. Ask for exact per-blueprint counts if needed.
Approximate progression across the three states (figures are representative, not exact rolls):
| Stat | Initial | A-rated | Engineered |
|---|---|---|---|
| Max jump (LY) | ~24 | ~32 | ~40 |
| Module capacity | vast | vast | vast |
| Hull protection | stock alloy | + module reinf. | lightweight (eng) |
| Comfort | high | high | high |
| Speed (boost) | 280 m/s | 280 m/s | ~330 m/s |
| Pad access | large | large | large |
Engineered, the Beluga jumps ~40 LY while carrying a full, redundant expedition in comfort — lightweight-engineered Lightweight Alloys keep the hull mass minimal, and a Guardian module reinforcement in the last size-3 bay guards the internals against rough landings. But ~40 LY is the problem, roughly half what the genre leaders manage. It stays heavy and large-pad-bound. For self-sufficient comfort it works; for getting anywhere quickly, almost any dedicated explorer is the better ship.
Keep targets within reach — nearby nebulae, scenic clusters, regions a fleet carrier can stage you to. The Beluga rewards a slow, comfortable stay over the long-haul dash a true explorer makes.
The Beluga Liner rates 58 for exploration: capable, but rarely the right call. Its vast internals carry a complete, redundant, comfortable expedition — and that capacity, plus its no-rank accessibility, is the only reason it scores this high. But ~40 LY engineered is roughly half what a Mandalay, Anaconda or even a cheap Diamondback Explorer delivers, and the large pad and heavy hull compound the problem. It isn't worse because it's a bad ship — it's a superb passenger liner doing a job it wasn't built for. Buy one to carry people; explore in it only if it's already in your hangar and comfort beats speed.
Figures on this page are verified against the sources below.