E:D Black Box
The Imperial Courier's featherweight 35 t frame pushes even a class-3 FSD to ~55 LY engineered, and its 381 m/s boost makes in-system travel genuinely fast. Strong shields add confidence on planetary approaches. Tiny optionals cap the scoop, scanners and redundancy it can carry — accept that the longest self-sufficient hauls suit a roomier hull, and it rewards with speed and elegance.
This ship's 1–100 suitability rating reflects its fully-engineered fit for this role, scored against every ship in the role. See how ships are rated.
The Imperial Courier is Gutamaya's elegant speedster, and its exploration appeal is its featherweight build. At just 35 tonnes it's one of the lightest ships in the game, so even a modest FSD pushes it to ~55 LY engineered — and once in a system, its blistering speed and strong shields make zipping between bodies and skimming planets a genuine pleasure.
The trade-off is space. Its eight optionals are small, so the fuel scoop, scanner, AFMU and SRV bay all have to be modest, with little room for redundancy or comfort. It also needs Imperial rank. The Courier won't carry a full expedition the way a Phantom or Anaconda does — but as a fast, light, stylish tourer for shorter trips and in-system exploration, it's a delight, and a natural fit for an Empire-aligned commander.
Fast, light exploration: shorter expeditions, in-system surveying and planet-skimming, exobiology hops, and stylish deep-space touring for commanders who value speed and elegance over carrying capacity.
Four things define the Courier as an explorer:
Its eight optionals are all small, so the scoop (class 3), scanner, AFMU and SRV bay are modest with no room for redundancy — it can't sustain the longest expeditions self-sufficiently. It needs Imperial rank, and its tiny fuel tank limits jump chains between scoops. The Courier is a fast tourer for shorter trips, not a fully-equipped long-haul ship.
A featherweight 35 t frame turns a class-3 FSD into ~55 LY at just ~2.48M Cr, but eight all-small optionals (3·3·2·2·2·1·1·1) and a tiny 3C tank cap kit, redundancy and self-sufficient reach.
The 73/100 headline is a verdict against the exploration role's priority-ordered factors. Each factor carries a weight (its share of 100); this hull earns part of each based on how it performs against the whole field. The points sum to the rating.
| Role factor | Score | Why this score |
|---|---|---|
| Engineered jump range | 29/35 | At 35 t hull mass a class-3 FSD with Increased Range + Mass Manager reaches ~55 LY engineered, matching the Diamondback Scout and beating the Cobras and Hauler; it trails the DBE (~68) and the mediums (~75-85 LY) but the case rests on this range from so light and cheap a hull. |
| Heat profile | 10/15 | Low-Emissions plant and Clean Drive thrusters keep it serviceable, but it runs warmer than the cooler small-pad rivals it shares the field with (Dolphin, DBE, DBS), giving no scooping or silent-running edge despite three heat-sink utility slots. |
| Fuel tank & reach | 6/10 | Only a fixed 3C fuel tank that cannot be engineered, so jump chains are short and demand frequent scooping; the class-3 fuel scoop (best its size-3 optional allows) partly offsets the small reserve but caps refuel rate. |
| Canopy & visibility | 8/10 | The forward-set Gutamaya canopy gives clean glass and good forward sightlines for skimming and surface approaches, on par with the small-pad field though short of the panoramic Asp Explorer. |
| Internals | 12/20 | Eight optionals all small (3·3·2·2·2·1·1·1) with no large slot force a class-3 scoop, a single 2A AFMU, a 2-class SRV bay and one shield generator with zero redundancy; the structural limiter that keeps it off the longest self-sufficient hauls. |
| Comfort & cost | 8/10 | Cheap at ~2.48M Cr hull and ~13M all-in engineered, gated only by mid-tier Imperial Master rank earned along the Empire grind; the cramped cockpit and tight modules are the trade for the low cost and 381 m/s in-system pace. |
| Weighted total | 73/100 | Matches the headline suitability rating for this ship in this role. |
Weights are an editorial decomposition of the role's stated priority order — not an in-game formula. Bar length shows how fully each factor is earned; the longest factors carried the score, the shortest are where it gave points away. See how ships are rated.
Both tables rate ships for exploration specifically. The role column is the maximum engineered jump range in light-years — the headline number for deep-space travel.
| Ship | Class | Max jump (LY) | Pros & cons vs Imperial Courier | Rating |
|---|---|---|---|---|
| Diamondback Explorer | Small | ~68 | More range, scoop and capacity; cool-runningSlower in-system; less shield | 88 |
| Dolphin | Small | ~58 | Coolest-running; comfortable; roomierSlower; cheaper kit | 80 |
| Diamondback Scout | Small | ~55 | Cooler-running; cheaper; four utilitiesSlower; weaker shields | 74 |
| Imperial Courier this | Small | ~55 | — this hull (baseline) | 73 |
| Cobra Mk V | Small | ~48 | Roomier; multi-roleShorter range; hotter | 72 |
| Cobra Mk III | Small | ~50 | Versatile; cargoSlower; hotter | 71 |
| Hauler | Small | ~50 | Dirt cheapSlow; tiny; weak shields | 62 |
Among small-pad explorers the Courier is the speed-and-shield pick. The DBE and Dolphin out-range and out-carry it (and run cooler), but none matches its in-system pace or shield strength. Choose it for fast, stylish touring; choose a Diamondback for range and capacity.
| Ship | Class | Max jump (LY) | Pros & cons vs Imperial Courier | Rating |
|---|---|---|---|---|
| Mandalay | Medium | ~85 | Far more range and capacityPricier; medium pad | 96 |
| Krait Phantom | Medium | ~75 | Premium range plus full kitFar pricier; medium pad | 93 |
| Diamondback Explorer | Small | ~68 | More range and capacity; cheaperSlower in-system | 88 |
| Asp Explorer | Medium | ~62 | Roomier; great visibilityPricier; slower; medium pad | 86 |
| Dolphin | Small | ~58 | Cooler; comfortable; roomierSlower | 80 |
For range, capacity and self-sufficiency, the Diamondbacks and the mediums all beat the Courier. Its case is pure speed and shields on a featherweight, stylish hull — a fast tourer for shorter trips, and a fine fit for an Imperial-aligned pilot who already flies one.
At ~2.48M Cr the Courier is cheap, gated only by the mid-tier Imperial Master rank. Its small modules keep a full explorer fit around 13M Cr all-in.
It pairs naturally with your Imperial-rank journey — the same grind toward Squire and the Achenar permit passes the Master rank it needs — making it a stylish light explorer you may unlock along the way.
A fast, light touring-explorer fit. Initial is buy-only; A-Rated is the expedition baseline; Engineered maximises range and keeps the speed and shields that define it — almost entirely range and weight work on a featherweight hull, with Felicity Farseer doing most of it.
| Slot | Initial · buy-only | A-Rated · no eng | Engineered | Notes |
|---|---|---|---|---|
| Utility Mounts | ||||
| Utility 1 | 0I Heat Sink Launcher | 0I Heat Sink Launcher | G1 Ammo Capacity (no experimental effect) | Optional / low-priority — Ammo Capacity adds heat-sink charges. Dumps heat for silent running and Thermal-Vent resets. |
| Utility 2 | — | 0A Shield Booster | G5 Heavy Duty + Super Capacitors | One light booster cheaply multiplies the shield's raw MJ for confident landings; Heavy Duty + Super Capacitors maximise that strength. |
| Utility 3 | — | 0I Heat Sink Launcher | G1 Ammo Capacity (no experimental effect) | Optional / low-priority — Ammo Capacity adds heat-sink charges. Dumps heat for silent running and Thermal-Vent resets. |
| Core Internals | ||||
| Bulkheads | Lightweight Alloy | Lightweight Alloy | G5 Lightweight (no experimental effect) | |
| Power Plant | 4E Power Plant | 4D Power Plant | G5 Low Emissions + Thermal Spread | 4D keeps mass down — with no guns to feed, output is not the limit; Low Emissions cuts heat and draw, Thermal Spread bleeds more for cool scooping. |
| Thrusters | 3E Thrusters | 3D Thrusters | G5 Clean Drive Tuning + Stripped Down | 3D thrusters; Clean Drive Tuning runs cool for safe planetary work, Stripped Down sheds mass for more jump range and keeps the Courier's pace. |
| Frame Shift Drive | 3E Frame Shift Drive | 3A Frame Shift Drive | G5 Increased Range + Mass Manager | The whole build — a 3A drive for maximum range; Increased Range + Mass Manager on a 35t hull is what turns a class-3 FSD into ~55 LY. |
| Life Support | 1E Life Support | 1D Life Support | G5 Lightweight (no experimental effect) | D-rate to save mass, Lightweight trims more; life support has no experimental effect. |
| Power Distributor | 3E Power Distributor | 3D Power Distributor | G3 Engine Focused (no experimental effect) | 3D is plenty without weapons; Engine Focused adds boost-capacitor headroom so the speedy hull can boost repeatedly between bodies. |
| Sensors | 2E Sensors | 2D Sensors | G5 Lightweight (no experimental effect) | Drop to D and go Lightweight; exploration needs no sensor range, so save the mass. |
| Fuel Tank | 3C Fuel Tank | 3C Fuel Tank | (No blueprint available) | Stock 3C tank; small, so scoop often on long chains — fuel capacity is fixed and cannot be engineered. |
| Optional Internals | ||||
| Size 3 | 3E Fuel Scoop | 3A Fuel Scoop | G5 Shielded (no experimental effect) | Optional / low-priority — Shielded hardens the scoop; scoop rate is unchanged. Refuels from stars. |
| Size 3 | — | 3H Guardian FSD Booster | (No blueprint available) | The Guardian FSD Booster — a flat jump-range gain unlocked at a Guardian site, not bought; non-negotiable and not engineerable. |
| Size 2 | — | 2G Planetary Vehicle Hangar | (No blueprint available) | A light SRV hangar for exobiology and surface sites; under-fills the slot and carries no blueprint. |
| Size 2 | — | 2A AFMU | G5 Shielded (no experimental effect) | Optional / low-priority — Shielded hardens the AFMU. Repairs modules between fights. |
| Size 2 | — | 2C Bi-Weave Shield Generator | G5 Reinforced + Hi-Cap | A fast-regenerating bi-weave for confident skimming and landings; Reinforced + Hi-Cap rebuild the strength the Courier is known for. |
| Size 1 | — | 1I Detailed Surface Scanner | G5 Expanded Probe Scanning Radius (no experimental effect) | Optional / low-priority — Expanded Probe Scanning widens probe coverage. Maps planets for exploration data. |
| Size 1 | — | 1E Cargo Rack | G5 Expanded Capacity (no experimental effect) | Optional — Expanded Capacity adds cargo space; worth it for dedicated haulers. Holds cargo. |
| Open in planner / Export | ||||
| Open in Coriolis | open | open | open | One-click open at coriolis.io. |
| Open in EDSY | open | open | open | One-click open at edsy.org. |
| Copy SLEF | Copies the raw Ship Loadout Export Format for that state. | |||
The Courier's small optionals carry only modest kit — a class-3 scoop, Guardian booster, small SRV bay, scanner and one AFMU, with no redundancy. Lean on its speed and shields for in-system work; accept that the longest self-sufficient hauls suit a roomier ship.
Earn Master and buy the hull. Buy-only, it carries its stock Lightweight Alloy bulkheads and E-rated cores — 4E plant, 3E thrusters, 3E FSD, 1E life support, 3E distributor, 2E sensors and the 3C fuel tank — plus a class-3 (3E) Fuel Scoop and a single Heat Sink Launcher.
Everything else waits for A-rating: the Guardian FSD Booster, SRV hangar, AFMU, bi-weave shield generator, surface scanner, cargo rack and the other two utility slots are all left empty.
No weapons and no shield yet — the Courier flies light and clean off the showroom floor, leaning on speed and its featherweight Lightweight Alloy hull until you A-rate it.
A-rating priority for a light tourer:
The exploration engineering pattern on a featherweight. Felicity Farseer (maxed) carries the FSD; Professor Palin tunes the thrusters; pin blueprints for remote G1→G5 application.
| Module | Blueprint | Experimental | Engineer |
|---|---|---|---|
| Frame Shift Drive (3) | Increased Range (G5) | Mass Manager | Felicity Farseer |
| Thrusters (3) | Clean Drive Tuning (G5) | Stripped Down | Professor Palin / Mel Brandon |
| Power Plant (4) | Low Emissions (G5) | Thermal Spread | Hera Tani |
| Life Support (1) | Lightweight (G5) | — | Etienne Dorn |
| Sensors (2) | Lightweight (G5) | — | Bill Turner / Juri Ishmaak |
| Power Distributor (3) | Engine Focused (G3) | — | The Dweller |
| Shield Generator (2) | Reinforced (G5) | Hi-Cap | Lei Cheung |
| Shield Booster | Heavy Duty (G5) | Super Capacitors | Didi Vatermann |
| Bulkheads | Lightweight (G5) | — | Selene Jean |
Very light — tiny modules and standard exploration blueprints; the Guardian FSD Booster needs a Guardian-site run. With a complete inventory this is trivial spend. Ask for exact per-blueprint counts if needed.
Approximate progression across the three states (figures are representative, not exact rolls):
| Stat | Initial | A-rated | Engineered |
|---|---|---|---|
| Max jump (LY) | ~32 | ~42 | ~55 |
| In-system speed | fast | fast | very fast |
| Shield (MJ) | none | ~420 | ~700 |
| Hull mass | light | light | lightest |
| Module space | tight | tight | tight |
| Self-sufficiency | low | low | low |
The bulkheads stay Lightweight Alloy throughout — G5 Lightweight engineering on the hull shaves still more mass, feeding the jump range rather than soaking damage. Engineered, the Courier jumps ~55 LY and rockets around systems behind a stout shield — a fast, confident tourer. Its tiny internals cap kit and redundancy, so the longest hauls favour a roomier ship; for speed, shields and style on shorter trips, it shines.
Nearby nebulae, scenic systems and surface sites suit fast Courier trips. From your home base it reaches local points of interest quickly — ideal for shorter, stylish outings.
The Imperial Courier is the featherweight tourer of exploration: a light frame for a good jump range, blistering in-system speed and a stout shield, all on a cheap, elegant Imperial hull. Its tiny internals keep it from the longest self-sufficient hauls, but for fast, stylish, confident touring — and as an Empire pilot's light explorer — it's a real pleasure to fly.
Figures on this page are verified against the sources below.