Best Ships by Role // Mining

MiningShip Comparison

Series Ships Updated 2026-06-25
Briefing

Nineteen hulls ranked — only one is built for the job

Every mining-capable hull judged for mining specifically and ranked on a 1–100 scale. The role demands cargo room for ore, optional-internal slots for a refinery and limpet controllers, hardpoints for the tools, and a tank to survive a pirate while your limpets work. Small hulls can mine as cheap trainers, but the serious field runs medium to large — nineteen ships in all.

19
Ships compared
95
Ceiling — Type-11
48
Floor — Adder
Sm / Md / Lg
Pad classes
Max ore t
Defining stat
How to read the scale

A ship’s number is its mining ceiling relative to the field. Cargo figures are maximum cargo-capable tonnage — a real mining fit gives up some of that to a refinery and limpet controllers, so working ore holds run a little smaller.

01

The Mining Role

Mining is the craft of extracting and refining materials from asteroid rings — and at the high end it is one of the most lucrative activities in the game. The ship must carry the tools, refine on the move, and hold the ore.

What makes a miner

Three things at once: cargo for the refined ore, optional-internal slots for a Refinery and one or two Limpet Controllers (collector + prospector), and hardpoints for the mining tools. A tank to survive a pirate while your limpets are out is the fourth. Pure cargo isn’t enough — a miner needs the slots to spend on tools too.

02

How These Ships Are Scored

The 1–100 mining rating weighs, in order:

The scale is roster-relative. The Type-11 tops it not on raw cargo — the Cutter and Type-9 hold more — but on being the only hull designed to mine, with exclusive tools and the perfect slot layout. Compare within a class first.

95
Type-11the ceiling
92
Imperial Cuttercapacity king
90
Pythonthe safe default
84
Type-8cheap big hold
48
Adderthe floor

The three cost figures

The rebuy column

The cost tables also list an approximate rebuy (~5% of insured value) — what you pay each time the ship is destroyed. It is the number that really governs how boldly you can fly.

How the scores are built

This 1–100 rating is a roster-relative, fully-engineered editorial verdict — not a hidden formula. See the shared rating methodology for the full rubric and worked examples.

03

The Full Mining Ladder

All 19 miners on one scale, best to worst, with maximum cargo as the headline. Remember a mining fit spends some of that on a refinery and limpets. Per-class breakdowns and costs follow.

ShipClassMax cargoOne-line verdictRating
Type-11 ProspectorMedium288 tThe purpose-built mining flagship — the only hull designed for this job.95
Imperial CutterLarge794 tThe high-capacity powerhouse — mine for an hour, sell a fortune.92
PythonMedium294 tThe timeless medium miner — the safe, capable default.90
Type-9 HeavyLarge790 tThe bulk ore barge — vast capacity, zero defence.90
AnacondaLarge470 tA rank-free capital miner — deep hold, real tank, re-roles to anything.86
Type-8 TransporterMedium406 tA cheap high-capacity medium miner — great hold, no defence.84
Krait Mk IIMedium230 tThe defended laser miner — mine and shoot back.84
Type-7 TransporterLarge310 tA budget large-pad ore hauler — capacity on a shoestring.78
Panther Clipper Mk IILarge1,048 tA bottomless ore hold — luxury capacity for marathon sessions.77
Krait PhantomMedium190 tThe explorer-miner — fast and far-ranging, best as a second loadout.70
Imperial ClipperLarge250 tA fast Imperial hull that mines on the side — versatile, not specialised.70
Type-10 DefenderLarge528 tThe indestructible barge — armour over tonnage per credit.70
KeelbackMedium98 tThe anchor entry miner — defended, but low capacity.68
Asp ExplorerMedium128 tThe cheapest credible medium miner — a starter, not an endpoint.64
Federal CorvetteLarge700 tA warship that mines — self-defence at a warship’s price and rank.64
Type-6 TransporterMedium110 tThe first miner — cheap enough to learn on, then trade up.62
Cobra Mk VSmall110 tThe cheapest capable small-pad miner — full kit, trivial rebuy.58
Cobra Mk IIISmall64 tA cheap small-pad on-ramp — learn the loop, then step up.52
AdderSmall30 tAn almost-free mining trainer — learns the loop, earns little.48

Read it in bands: 88–95 is a top-tier mining platform; 74–87 is a thoroughly capable miner; 68–73 is a budget entry. Small hulls can mine as cheap trainers, but the full toolkit and a worthwhile ore hold only really fit from medium up — where every serious miner starts.

04

Small-Pad Mining

A handful of small hulls can fit a complete mining loadout — lasers or seismic charges, a Pulse Wave Analyser, a Refinery, a collector and a prospector limpet controller — but only at the cost of the ore hold. They work as cheap trainers: learn prospecting, cracking and refining for almost nothing, then trade up. None earns at the rate of a medium.

ShipClassMax cargoPros & cons for miningRating
Cobra Mk VSmall110 tThe largest small-pad ore hold, with the slots for a full laser-and-core kitCheap to buy and a trivial rebuy — a complete miner for a few millionThin tank and small refinery; outclassed the moment you can afford a medium58
Cobra Mk IIISmall64 tCheap and fast, and fits a complete small mining suiteTiny hold and light shield — a few-trip on-ramp, not an earner52
AdderSmall30 tAlmost free — learn prospecting, cracking and refining for nothingToken hold and token shield; earns far too little to fund the step up48

What each small hull costs

ShipHullA-rated fitTo engineer~Rebuy
Cobra Mk V1.48M~6Mmaterials · Moderate~300k
Cobra Mk III208k~2Mmaterials · Moderate~100k
Adder41k~1.5Mmaterials · Moderate~75k
Small-pad takeaway

The Cobra Mk V (58) is the best of them — the largest small-pad hold and a full kit for a few million. The Cobra Mk III (52) and Adder (48) are cheaper still, but a small hull can’t carry the refinery, limpets and a worthwhile ore hold at once. Learn the loop here, then move to a medium the moment you can.

05

Medium-Pad Mining

Medium pad is the heart of mining. A medium fits the full toolkit, holds a serious quantity of ore, docks at the ring-adjacent outposts that lock out larges, and — on the right hull — carries a fighter to chase off pirates. For most miners, a medium is the answer.

ShipClassMax cargoPros & cons for miningRating
Type-11 ProspectorMedium288 tThe only purpose-built miner — exclusive Mk II mining modules and a Mining Volley Repeater no other hull can fitHuge ore hold for a medium pad, with the slots for a full mining toolkit~68M hull, slow, and specialised to the point of being a one-trick ship95
PythonMedium294 tThe timeless medium miner — tanky, roomy, lands on a medium padComfortably runs lasers or core mining with cargo to spareOut-capacitied by the dedicated and large hulls90
Krait Mk IIMedium230 tThe laser-mining favourite — tanky, with a fighter bay for pirate defenceStrong hardpoints and good internal roomLess cargo than the dedicated or large miners84
Type-8 TransporterMedium406 tBig medium-pad ore hold for very little moneySimple, cheap, lands at outpostsSlow, paper tank, and no fighter bay84
Krait PhantomMedium190 tFast and far-ranging — a premium FSD reaches distant or freshly-scanned hotspotsOutruns trouble rather than tanking itLight hull and modest shield; best as a re-role, not a bought-for-mining hull70
KeelbackMedium98 tThe cheapest viable miner, and a fighter bay deters piratesA tiny ore hold and slow68
Asp ExplorerMedium128 tThe cheapest credible medium miner — pays for itself in a session or twoModest hold and thin defence; outgrown the moment you can afford a dedicated hull64
Type-6 TransporterMedium110 tThe cheapest way into medium-pad mining — profits compound into a real miner fastSlow, fragile and small-held; a teacher, not an earner62

What each medium hull costs

ShipHullA-rated fitTo engineer~Rebuy
Type-11 Prospector68M~100Mmaterials · Heavy~5.0M
Python57M~109Mmaterials · Heavy~5.4M
Krait Mk II46M~97Mmaterials · Heavy~4.8M
Type-8 Transporter38M~47Mmaterials · Heavy~2.3M
Krait Phantom35.7M~50Mmaterials · Heavy~2.5M
Keelback3.1M~5.9Mmaterials · Heavy~296k
Asp Explorer6.1M~18Mmaterials · Heavy~900k
Type-6 Transporter867k~3Mmaterials · Heavy~150k
Medium-pad takeaway

The Type-11 Prospector (95) is the purpose-built king — exclusive Mk II mining hardware and the ideal slot layout. The Python (90) is the timeless, tanky default. The Krait Mk II (84) adds a fighter bay for defended laser mining, and the Type-8 (84) is the cheap big-hold option.

06

Large-Pad Mining

Large pad mining is about marathon capacity: enormous ore holds you fill over a long, undisturbed session, then sell for a fortune. The trade-off is the large pad (fewer ring-adjacent outposts) and, on the barges, a tank that can’t defend itself.

ShipClassMax cargoPros & cons for miningRating
Imperial CutterLarge794 tMassive ore hold and a warship tank for marathon, undisturbed sessionsBig enough to run lasers and core tools and still fill a vast holdImperial Duke rank, ~209M hull, large pad only92
Type-9 HeavyLarge790 tAn enormous ore hold — fill it once and sell bigCheap to buy for the capacity it offersGlacial, near-defenceless, large pad90
AnacondaLarge470 tDeep ore hold and a warship tank, with no rank or permit gateRe-roles to hauling, combat or exploration by swapping modules~142M hull; out-carried per credit by the Type-9 and Cutter86
Type-7 TransporterLarge310 tCheap large-pad capacity for ore haulingSlow and fragile for its size78
Panther Clipper Mk IILarge1,048 tA bottomless hold — mine a carrier’s worth of ore without docking~287M hull; the vast hold rarely fills in one session, hard to justify on tonnage77
Imperial ClipperLarge250 tCheap and fast for a large hull — mines, trades and fightsModest hold for a large, and gated by Imperial Baron rank70
Type-10 DefenderLarge528 tNear-indestructible — never has to flee a pirate interdiction~125M hull; cheaper barges out-carry it and the Python out-defends per credit70
Federal CorvetteLarge700 tA warship’s tank and a big hold — mines through any pirate~183M plus the Rear Admiral grind; tonnage you can get far cheaper elsewhere64

What each large hull costs

ShipHullA-rated fitTo engineer~Rebuy
Imperial Cutter209M~433Mmaterials · Very heavy~22M
Type-9 Heavy77M~128Mmaterials · Very heavy~6.4M
Anaconda142M~175Mmaterials · Very heavy~8.8M
Type-7 Transporter17M~25Mmaterials · Very heavy~1.3M
Panther Clipper Mk II287M~310Mmaterials · Very heavy~16M
Imperial Clipper21.1M~32Mmaterials · Very heavy~1.6M
Type-10 Defender125M~165Mmaterials · Very heavy~8.3M
Federal Corvette183M~215Mmaterials · Very heavy~11M
Large-pad takeaway

The Imperial Cutter (92) is the capacity-and-tank powerhouse — mine undisturbed for an hour and sell big. The Type-9 (90) is the same vast hold without the defence or the price. The Type-7 (78) is the budget large-pad entry. Pick a large only if you can mine in peace.

07

Recommendations By Miner

The right miner depends on how you mine and how much you can spend. Pick the description that fits you.

Brand-new · first time in a ring
Keelback 68 · ~5M all-in

Cheap enough to learn on, and a fighter bay means pirates think twice while you figure out laser mining. Low capacity, but a forgiving teacher.

Also: the Type-8 if you want a much bigger hold for not much more.
One miner for everything
Python 90 · ~80M all-in

Tanky, roomy, medium-pad and equally happy with lasers or core charges — the safe, capable default that re-roles into trade or combat when you’re done.

Also: the Krait Mk II if you want a fighter bay for defence.
Serious about mining as a profession
Type-11 Prospector 95 · ~110M all-in

The only hull built for the job — exclusive Mk II mining modules, a Mining Volley Repeater, and a slot layout nothing else matches. If mining is your main income, this is the ship.

Also: the Imperial Cutter if you’d rather have warship capacity and a tank.
Maximum payday per session
Imperial Cutter 92 · ~520M all-in

A vast ore hold and a tank that lets you mine for an hour without a care — the highest single-session yield in the game, once you hit Duke.

Also: the Type-9 for the same capacity at a fraction of the price.
Most ore per credit
Type-9 Heavy 90 · ~80M all-in

An enormous hold for a modest price — unbeatable bulk if you mine quiet rings and don’t mind a defenceless barge.

Also: the Type-7 as a cheaper, smaller stepping stone.
Laser mining with a bodyguard
Krait Mk II 84 · ~70M all-in

Strong hardpoints, a real tank, and a fighter bay to chase off the pirates a laden miner attracts — the defended laser-mining favourite.

Also: the Type-11 for far more capacity if you mine where it’s safe.
08

Cost & Engineering Reality

A miner’s engineering is light — the mining tools themselves are barely engineered, and the focus is on getting to the ring, surviving it, and getting home. The tour is short and shared across the hulls here.

ModuleBlueprint (G5)ExperimentalEngineer
Frame Shift DriveIncreased RangeMass ManagerFelicity Farseer
Power DistributorCharge EnhancedCluster CapacitorThe Dweller
Shield GeneratorReinforcedHi-CapLei Cheung
Power PlantLow EmissionsThermal SpreadHera Tani
Pulse Wave Analyser (opt.)Long Rangevarious
What you actually grind for

The mining tools (lasers, charges, abrasion blasters) are left mostly unengineered — there is little to gain. The real engineering is the power distributor (so your weapon capacitor sustains the lasers) and a shield to survive interdiction while you sit still in the ring. Engineering costs materials, not credits; a miner’s materials tier is Moderate on the mediums and HeavyVery heavy only if you fully roll a large.

Two practical notes

09

Field Notes & Verdict

Verdict

If mining is your profession, the Type-11 Prospector (95) is the only hull built for it. For the biggest single-session payday, the Imperial Cutter (92) rules on capacity and tank. For the best all-round value, the Python (90) mines superbly and re-roles when you’re done — and the Krait Mk II (84) is the pick if you want to laser-mine with a fighter watching your back.

10

Sources

Figures on this page are verified against the sources below.

EDCD coriolis-dataShip slot layout, module variants, and engineering blueprint data.coriolis-data/ships/
InaraCommodity database — mineral prices and demand that set the credits-per-ton value of each hull’s cargo.inara.cz/elite/commodities
ED Wiki — MinerMining career mechanics (laser, core, sub-surface) the suitability ratings weigh.elite-dangerous.fandom.com/wiki/Miner
ED Wiki — Mining LaserMining tool and limpet-controller requirements that decide effective cargo per hull.elite-dangerous.fandom.com/wiki/Mining_Laser
YouTube — The Buur PitReview of the Type-11 Prospector, weighing the dedicated mining hull directly against established laser-mining setups.youtube.com/watch?v=S5DVPOoAZjc
YouTube — Mile 13 GamingHands-on test of the Type-11 Prospector, the game's first purpose-built mining ship, in the field.youtube.com/watch?v=5OJx3kGYd60
YouTube — TheYamiksOpinionated review of the Type-11 Prospector, Elite's first dedicated mining vessel, against general-purpose miners.youtube.com/watch?v=PO4jjYwqTVI