E:D Black Box
The Krait Mk II carries a deep cabin board — ~114 economy seats stripped, ~82 behind a real shield — but it was never built for passengers. There is no Faulcon DeLacy comfort bonus, the 320t combat airframe jumps short of the field's long-legged tourers, and its ~44M-Cr price buys a fighter bay and three large hardpoints that are dead weight for fares. Its own lighter sibling, the Krait Phantom, flies the same medium-pad routes with more range for less money. Fit it for passengers only if it is the medium you already own.
This ship's 1–100 suitability rating reflects its fully-engineered fit for this role, scored against every ship in the role. See how ships are rated.
The Krait Mk II is a combat and multipurpose medium first, and a passenger hull only by accident of having nine optional internals. Fill those with cabins and it will carry a respectable board — deeper in raw economy seats than its Phantom sibling — but nothing about the hull earns more per fare, and much of what you pay for is combat capability the role never uses.
Its real problem is that it is a strictly-worse-value tourer than ships it sits beside. The Krait Phantom is the same manufacturer's lighter airframe: cheaper, longer-legged and just as medium-pad-flexible. The dedicated liners earn a comfort bonus the Krait Mk II cannot. It lands a mid-to-low pick that only makes sense as a re-role of a hull you already own for fighting or hauling.
Short medium-pad sightseeing loops and bulk-economy transport boards when the Krait Mk II is already in your hangar — swap cabins back to a fighter bay, scoop or cargo the moment the week turns to combat or trade.
Three things make the Krait Mk II a workable — if unremarkable — passenger hull:
It is not a liner. No comfort bonus means every seat earns standard rates. The optionals cap at class 6, so it fits only a single large luxury suite for premium fares, and — lacking a size-7 slot — the shield has to eat one of the two size-6 bays that would otherwise hold cabins. A heavy 320t airframe jumps short, and its ~44M-Cr price pays for a fighter bay and three large hardpoints a tourist never fires. The Krait Mk II carries seats; it does not carry them well.
A converted combat medium with deep economy seating but no passenger edge — no comfort bonus, a heavy 320t airframe that jumps short, and the worst value in the role beside its cheaper, longer-legged Krait Phantom sibling.
The 46/100 headline is a verdict against the passenger role's priority-ordered factors. Each factor carries a weight (its share of 100); this hull earns part of each based on how it performs against the whole field. The points sum to the rating.
| Role factor | Score | Why this score |
|---|---|---|
| Cabin capacity & class fit | 23/35 | Its one real strength: nine optionals (6·6·5·5·4·3·3·2·1) stack ~114 economy berths stripped (~82 shielded), deeper than the Phantom and second only to the Python among mediums — but the class-6 ceiling caps premium fit at a single luxury suite, the shield must eat a size-6 bay (no size-7 to relocate it), and the size-1 slot takes no cabin. |
| Comfort | 5/20 | A Faulcon DeLacy hull carries no Saud Kruger liner comfort bonus, so every seat pays standard rates — a Beluga, Orca, Lynx or Dolphin earns far more per equal cabin. Structural weakness shared with the Phantom and the Lakon haulers. |
| Jump range & tank | 10/20 | ~32 LY laden engineered (G5 Increased Range + Mass Manager on a size-5 FSD) is ahead of the Type-7/9 but well short of the lightweight Phantom (~42 LY) and the long-legged Anaconda — the 320t combat airframe and its dead-weight fighter bay/hardpoints are the drag. |
| Shield & safety | 6/15 | A 6C bi-weave (Reinforced + Fast Charge) plus two Heavy-Duty boosters reaches ~600 MJ across 4 utility mounts, but zero military slots and combat internals that add nothing to passenger survivability keep it unremarkable for the role. |
| Pad class & cost | 2/10 | Medium pad reaches outposts the large liners can't, but ~44M Cr for a heavy combat hull whose fighter bay and three large hardpoints are dead weight in passenger service is the worst value in the field — the cheaper, lighter, longer-legged Phantom dominates it outright. |
| Weighted total | 46/100 | Matches the headline suitability rating for this ship in this role. |
Weights are an editorial decomposition of the role's stated priority order — not an in-game formula. Bar length shows how fully each factor is earned; the longest factors carried the score, the shortest are where it gave points away. See how ships are rated.
Every table rates ships for passenger specifically, split by landing-pad class. The Cabin cap. column is total optional-internal capacity — room for cabins; the rating is the same 1–100 suitability verdict used across the site.
| Ship | Class | Cabin cap. | Pros & cons | Rating |
|---|---|---|---|---|
| Lynx Highliner | Medium | — | Higher-rated; comfort; pad/costShield | 90 |
| Python | Medium | ~294 t | Higher-rated; shield; pad/costComfort | 70 |
| Krait Phantom | Medium | ~190 t | Higher-rated; range; pad/costComfort | 64 |
| Asp Explorer | Medium | ~130 t | Higher-rated; pad/cost; rangeComfort | 60 |
| Mandalay | Medium | ~154 t | Higher-rated; pad/cost; rangeComfort | 54 |
| Corsair | Medium | ~318 t | Higher-rated; cabins; shieldComfort | 50 |
| Krait Mk II this | Medium | ~230 t | — this hull (baseline) | 46 |
| Type-8 Transporter | Medium | ~406 t | Cabins; pad/costComfort | 46 |
8 medium-pad passenger hulls carry a rating, led by Lynx Highliner (90). Every same-pad rival lands where this one does — the direct field to shop.
| Ship | Class | Cabin cap. | Pros & cons | Rating |
|---|---|---|---|---|
| Beluga Liner | Large | ~370 t | Higher-rated; cabins; comfortRange | 95 |
| Imperial Cutter | Large | ~794 t | Higher-rated; cabins; shieldComfort | 89 |
| Orca | Large | ~194 t | Higher-rated; comfort; pad/costRange | 88 |
| Anaconda | Large | ~470 t | Higher-rated; range; cabinsComfort | 82 |
| Imperial Clipper | Large | ~250 t | Higher-rated; shield; rangeComfort | 64 |
| Caspian Explorer | Large | ~434 t | Higher-rated; cabins; rangePad/cost | 60 |
| Type-7 Transporter | Large | ~310 t | Higher-rated; cabins; pad/costComfort | 56 |
| Type-9 Heavy | Large | ~790 t | Higher-rated; cabins; pad/costComfort | 56 |
| Panther Clipper Mk II | Large | ~662 t | Higher-rated; cabins; shieldPad/cost | 48 |
The large-pad passenger field (9 rated), led by Beluga Liner (95) — bigger pads and bankrolls. They out-muscle this hull on the numbers, but sit a pad class away.
| Ship | Class | Cabin cap. | Pros & cons | Rating |
|---|---|---|---|---|
| Dolphin | Small | ~88 t | Higher-rated; comfort; pad/costCabins | 80 |
| Imperial Courier | Small | ~34 t | Higher-rated; pad/cost; shieldCabins | 52 |
The small-pad passenger field (2 rated), led by Dolphin (80) — cheaper hulls and tighter pads. They undercut this hull on the numbers, but sit a pad class away.
At ~44M Cr the hull is mid-priced for a medium, with no rank or permit gate — but it is ~8M more than the Krait Phantom, which does the identical medium-pad tourist job lighter and with more range. A first/luxury cabin mix and a real shield push the A-rated bill to ~70M Cr; engineering the FSD, thrusters and shield lifts it past ~85M.
The value case is simply weak. Everything that makes the Krait Mk II cost what it does — the fighter bay, the three large hardpoints, the tough combat internals — is money a passenger never uses. If you are buying a hull for tourist work, the Phantom or a dedicated liner is the better spend.
The Krait Mk II only makes sense as a passenger ship when you already own one for combat, mining or trade. As a dedicated tourist purchase it is out-classed on every axis the role rewards.
A converted-combat-medium passenger fit: a mixed economy/first/luxury board behind a real bi-weave shield, with the FSD and thrusters engineered to claw back range from a heavy airframe. Initial is buy-only; A-rated is the tourist baseline; Engineered maximises what range this hull can reach. With no size-7 slot, the shield eats a size-6 bay, and the class-6 ceiling caps premium fit at a single luxury suite.
| Slot | Initial · buy-only | A-Rated · no eng | Engineered | Notes |
|---|---|---|---|---|
| Utility Mounts | ||||
| Utility 1 | — | 0A Shield Booster | G5 Heavy Duty + Super Capacitors | First shield booster; Heavy Duty multiplies the bi-weave's raw MJ for cheap passenger safety. |
| Utility 2 | — | 0A Shield Booster | G5 Heavy Duty + Super Capacitors | Second Heavy-Duty booster — the cheapest large gain in shield strength. |
| Utility 3 | — | 0I Point Defence | G1 Ammo Capacity (no experimental effect) | Optional / low-priority — Ammo Capacity adds rounds. Point Defence shoots down incoming missiles and torpedoes. |
| Utility 4 | — | 0I Heat Sink Launcher | G1 Ammo Capacity (no experimental effect) | Optional / low-priority — Ammo Capacity adds heat-sink charges. Dumps heat for silent running. |
| Core Internals | ||||
| Bulkheads | Lightweight Alloy | Lightweight Alloy | G5 Lightweight (no experimental effect) | |
| Power Plant | 7E Power Plant | 7A Power Plant | G5 Low Emissions + Thermal Spread | An unarmed liner needs little power, so Low Emissions trims heat and mass; Thermal Spread bleeds the rest for cool, quiet cruises. |
| Thrusters | 6E Thrusters | 6A Thrusters | G5 Dirty Drive Tuning + Drag Drives | A-rated + Dirty Drives keep the heavy loaded hull manoeuvrable in and out of stations and away from interdictions. |
| Frame Shift Drive | 5E Frame Shift Drive | 5A Frame Shift Drive | G5 Increased Range + Mass Manager | A-rate FIRST — G5 Increased Range plus Mass Manager is the only way to lift this heavy airframe's laden jump to a usable figure. |
| Life Support | 4E Life Support | 4A Life Support | G5 Lightweight (no experimental effect) | A-rate for emergency-oxygen duration with passengers aboard; Lightweight trims mass and has no experimental effect. |
| Power Distributor | 7E Power Distributor | 7A Power Distributor | G5 Engine Focused + Cluster Capacitors | Engine Focused biases the class-7 distributor toward boosting away from danger; Cluster Capacitors deepens the reservoir. |
| Sensors | 6E Sensors | 6D Sensors | G5 Lightweight (no experimental effect) | Drop to D and go Lightweight — a liner needs no sensor range, so save the mass for jump range. |
| Fuel Tank | 5C Fuel Tank | 5C Fuel Tank | (No blueprint available) | Stock 5C tank; fuel capacity is fixed and cannot be engineered. Pair with a scoop for long scenic legs. |
| Optional Internals | ||||
| Size 6 | 6E Shield Generator | 6C Bi-Weave Shield Generator | G5 Reinforced + Fast Charge | Bi-weave shield in a size-6 bay (no size-7 slot to relocate it); Reinforced maximises MJ and Fast Charge restores the quick recovery. |
| Size 6 | 6E Economy Passenger Cabin | 6B Luxury Passenger Cabin | (No blueprint available) | Luxury Cabin 6 is the premium VIP suite — the largest cabin grade this class-6 ceiling accepts; swap to economy for bulk headcount. |
| Size 5 | 5E Economy Passenger Cabin | 5E Economy Passenger Cabin | (No blueprint available) | Economy Cabin 5 carries the volume; swap class to suit the board. |
| Size 5 | 5E Economy Passenger Cabin | 5C First Passenger Cabin | (No blueprint available) | First-Class Cabin 5 for higher-paying fares; cabins are never engineered. |
| Size 4 | 4E Economy Passenger Cabin | 4E Economy Passenger Cabin | (No blueprint available) | Economy Cabin 4 — bulk economy capacity for group transport fares. |
| Size 3 | — | 3E Economy Passenger Cabin | (No blueprint available) | Economy Cabin 3 tops up headcount; swap to Business here for a mid-tier premium fare. |
| Size 3 | — | 3A Shield Cell Bank | G4 Specialised (no experimental effect) | Optional / low-priority — Specialised cuts the cell bank's heat and power spike. Burst shield healing for emergencies. |
| Size 2 | — | 2E Economy Passenger Cabin | (No blueprint available) | Size-2 slot takes only an economy cabin (business/first/luxury start at size 3+); a couple of extra seats. |
| Size 1 | — | 1E Supercruise Assist | (No blueprint available) | Optional — Supercruise Assist eases the long sightseeing hops; the size-1 slot takes no passenger cabin (economy cabins start at size 2). Not engineerable. |
| Open in planner / Export | ||||
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| Copy SLEF | Copies the raw Ship Loadout Export Format for that state. | |||
Nothing about the Krait Mk II is built for tourists — the fighter bay, the three large hardpoints and the 320t airframe are dead weight in passenger service, and its lighter Phantom sibling flies the same medium-pad routes with more range for less money. Fit it for passengers only if it is the medium you already own; otherwise the Phantom or a dedicated liner earns more per run. Strip cabins for a scoop or cargo the moment the week turns.
Buy the hull and fit a stock 6E Shield Generator in the first class-6 bay for passenger safety, then fill the remaining large slots with cheap economy passenger cabins — a 6E, two 5E and a 4E carry an immediate bulk-economy board. Core internals all go in at base E-rating and the weapon hardpoints stay empty.
Leave the smaller optionals empty for now: the class-3, class-2 and class-1 slots, the extra utilities and the shield cell bank all wait for the A-rated pass. This is a low-cost first circuit to earn toward the real fit.
A-rating priority for a medium passenger hull:
Range first, then safety: Increased-Range FSD and Dirty thrusters to lift a heavy laden hull, a Reinforced bi-weave for passenger safety, and Lightweight cores to save mass. Cabins are never engineered.
Approximate progression across the three states (figures are representative, not exact rolls):
| Module | Blueprint | Experimental | Engineer |
|---|---|---|---|
| Frame Shift Drive (5) | Increased Range (G5) | Mass Manager | Felicity Farseer |
| Thrusters (6) | Dirty Drive Tuning (G5) | Drag Drives | Professor Palin / Mel Brandon |
| Power Plant (7) | Low Emissions (G5) | Thermal Spread | Hera Tani |
| Bi-Weave Shield (6) | Reinforced (G5) | Fast Charge | Lei Cheung |
| Power Distributor (7) | Engine Focused (G5) | Cluster Capacitors | The Dweller |
| Life Support / Sensors | Lightweight (G5) | (none) | Etienne Dorn |
| Shield Boosters (0) | Heavy Duty (G5) | Super Capacitors | Didi Vatermann |
| Bulkheads | Lightweight (G5) | — | Selene Jean |
Engineering the FSD and thrusters is what turns a short-legged combat airframe into a usable tourer — but even engineered, ~32 LY laden trails the lighter Phantom by around 10 LY. The shield and premium cabins arrive on the A-rated pass; the engineered figures buy range and a firmer defensive layer, not more seats.
The Krait Mk II can carry a deep economy board, but it is a combat hull doing a liner's job. No comfort bonus, a heavy airframe that jumps short, and a price that buys weapons and a fighter bay a tourist never uses leave it the worst value in the passenger field. Its own Phantom sibling does the same run better for less — fit the Mk II for passengers only when it is the medium already in your hangar.
Figures on this page are verified against the sources below.