Ship Dossier // Gutamaya

Imperial CutterPassenger

Series Ships Updated 2026-06-25
Briefing

The armoured megaliner — capacity and safety over charm

The most economy berths of any ship in the game, carried behind the strongest shields in the game, on a hull fast enough for a large. It moves more bodies, more safely, than any dedicated liner — the pick when raw volume and VIP protection matter more than luxury polish. The catch: it has no passenger-comfort bonus, costs a fortune to fit out, and needs Imperial Duke rank.

Imperial Cutter
Imperial Cutter · Gutamaya
89/100
~340
Max passengers (econ)
323 m/s
Boost speed
8
Utility mounts
~209M Cr
Hull price
Large
Pad size
Rating methodology

This ship's 1–100 suitability rating reflects its fully-engineered fit for this role, scored against every ship in the role. See how ships are rated.

01

Role & Overview

The Imperial Cutter is the rare passenger ship that carries like a freighter and protects like a warship. Its ten optional internals pack the most economy cabins in the game — roughly 340 berths, well past a Beluga — while its shields, the strongest in the game, and eight utility mounts make a VIP run all but impossible to interrupt. And uniquely among the giants, it's quick: a 323 m/s boost lets it outrun threats a liner would have to sit and take.

What it does not carry is a liner comfort bonus. Gutamaya never built it as a tourist ship, so it earns less per seat than a Beluga, Lynx or Orca of equal class. The Cutter's case is therefore volume and safety, not luxury: when the contract is sheer headcount, or when the passenger is a target, nothing moves more people through more danger and lands them all. The costs are the Imperial Duke rank and a price tag that, fully cabined, dwarfs every dedicated liner.

Where this hull shines

High-volume and high-risk passenger work: mass economy transport on busy tourist hubs, protected VIP and high-threat evacuation runs through contested space, and any board where raw berth count or surviving interdiction beats per-seat comfort pay.

02

Key Stats & What Makes It a Liner

Max passengers (econ)
~340 (most in game)
Top speed / boost
202 / 323 m/s (fast for a large)
Utility mounts
8
Hull mass
1,100 t
Base shield
~703 MJ (highest in game)
Optional internals
8·8·6·6·6·5·5·4·3·1
Liner comfort bonus
No (not a liner line)
Pad
Large
Rank
Imperial Duke
Permit
None

Four things make the Cutter the megaliner:

The ceiling, stated honestly

It has no comfort bonus, so per-seat pay trails the dedicated liners — it wins on volume and protection, not luxury rates. It needs Imperial Duke rank, is large-pad-bound, and a full luxury/first cabin fit makes it the most expensive passenger ship to outfit by a wide margin. For premium per-seat earnings or pad flexibility, the Beluga and the medium Lynx respectively serve better.

03

Why This Rating

Scorecard

Role-leading on raw berths (~340, most in game) and the strongest shields (~2,500 MJ); the absent liner comfort bonus, capping per-seat pay, is the only real drag on an 89.

The 89/100 headline is a verdict against the passenger role's priority-ordered factors. Each factor carries a weight (its share of 100); this hull earns part of each based on how it performs against the whole field. The points sum to the rating.

Role factorScoreWhy this score
Cabin capacity & class fit35/35
~340 economy berths is the most of any ship in the game, well past the Beluga's ~184, across ten optional slots (8·8·6·6·6·5·5·4·3·1); even with the two size-8 slots under-filling on size-6 cabins it tops the field for raw capacity.
Comfort14/20
No liner comfort bonus — Gutamaya never built it as a tourist ship, so per-seat fares trail the Beluga, Lynx and Orca despite the larger headcount; first/luxury suites earn less here than on a dedicated liner.
Jump range & tank17/20
~26 LY laden jump engineered (G5 Increased Range on a 7A FSD with Mass Manager offsetting the 1,100 t hull) is strong for a megaliner and beats short-legged rivals like the Beluga; the fuel tank is a fixed 6C that cannot be engineered.
Shield & safety15/15
Strongest shields in the role — ~703 MJ base scaling past ~2,500 MJ with an 8A Prismatic plus six Heavy-Duty boosters across eight utility mounts, backed by two 5D hull reinforcements; no other passenger hull survives interdiction like this.
Pad class & cost8/10
Large-pad-bound and the priciest liner to outfit — ~209M Cr hull, ~451M fitted, behind an Imperial Duke rank gate with ~23M Cr rebuy; partly offset by a 323 m/s boost to outrun trouble and a shared Imperial rank ladder that makes the gate dual-use.
Weighted total89/100
Matches the headline suitability rating for this ship in this role.
How to read it

Weights are an editorial decomposition of the role's stated priority order — not an in-game formula. Bar length shows how fully each factor is earned; the longest factors carried the score, the shortest are where it gave points away. See how ships are rated.

04

How It Compares

Both tables rate ships for passenger work specifically. The role column is the maximum economy passenger capacity — but note that dedicated liners earn comfort bonuses, so on premium routes they out-earn the Cutter per seat despite its larger raw headcount.

Same class — large passenger ships

ShipClassMax passengersPros & cons vs Imperial CutterRating
Beluga LinerLarge~184Liner comfort bonus; more profit per seat; no rankFewer raw berths; far slower; thin shields95
Imperial Cutter thisLarge~340— this hull (baseline)89
OrcaLarge~96Liner comfort bonus; fastest large; cheaperFar fewer berths; thin hull; no shield to speak of88
AnacondaLarge~170No rank gate; long range; versatileFewer berths; weaker shields; no comfort bonus82

The Cutter carries the most bodies of any large ship and protects them best, but the Beluga's comfort bonus earns more per seat and the Orca turns trips around faster. The Cutter wins on volume and safety: for mass transport, or for VIPs through danger, nothing else lands this many passengers this reliably.

Other classes — the dedicated and medium options

ShipClassMax passengersPros & cons vs Imperial CutterRating
Beluga LinerLarge~184Comfort bonus; the premium-earnings kingFewer raw berths; far slower95
Lynx HighlinerMedium~100Medium pad; dedicated liner; comfort bonus; Robigo-readyFar fewer berths; no real shield90
DolphinSmall~42Cheap; lands anywhere; comfort bonus; efficientTiny capacity; no protection80

The Lynx and Dolphin land more flexibly and earn comfort bonuses per seat; the Beluga banks the most premium pay. The Cutter's distinction is sheer scale plus the only warship shield in the role — the choice when the job is moving a crowd, or keeping a high-value passenger alive.

05

Cost & Access

Hull
~209M Cr
A-rated liner
~451M Cr
Engineered
~480M+ Cr
Pad
Large
Rank
Imperial Duke
Permit
None

At ~209M Cr and behind the Imperial Duke rank, the hull alone is a major commitment — and the cabins are where it gets expensive. Luxury and first-class suites in the Cutter's big slots cost a fortune, so a fully fitted passenger Cutter lands near ~451M Cr, the priciest liner to outfit in the game. Rebuy runs ~23M Cr.

Conveniently, the same Imperial-rank ladder you climb toward Squire and the Achenar permit eventually reaches Duke — so the passenger Cutter sits at the end of a grind you may already be on, and the same hull doubles as a combat flagship and a bulk hauler.

Imperial endgame, dual-use

The most expensive liner to fit, but the same Gutamaya hull is a combat apex and a fortune-hauler. One ship, three endgame roles — passengers among them.

06

3-State Loadout

A high-capacity liner fit built around the game's best shields. Initial is buy-only economy seating behind a basic shield; A-Rated swaps in a prismatic generator and a VIP cabin mix; Engineered preserves speed and protection while maximising berths. Economy cabins cap at size 6, so the two size-8 optional slots hold a size-6 cabin (or the prismatic) — there is no larger passenger module.

SlotInitial · buy-onlyA-Rated · no engEngineeredNotes
Utility Mounts
Utility 10A Shield Booster0A Shield BoosterG5 Heavy Duty + Super CapacitorsFirst shield booster; Heavy Duty multiplies the prismatic's raw MJ so the board stays protected.
Utility 20A Shield BoosterG5 Heavy Duty + Super CapacitorsStacked Heavy-Duty booster — the cheapest large gain in shield strength.
Utility 30A Shield BoosterG5 Heavy Duty + Super CapacitorsThird Heavy-Duty booster deepens the buffer before utilities turn to defence.
Utility 40I Point DefenceG1 Ammo Capacity (no experimental effect)Optional / low-priority — Ammo Capacity adds rounds. Point Defence shoots down incoming missiles and torpedoes.
Utility 50I Heat Sink LauncherG1 Ammo Capacity (no experimental effect)Optional / low-priority — Ammo Capacity adds heat-sink charges. Dumps heat for silent running and Thermal-Vent resets.
Utility 60A Shield BoosterG5 Heavy Duty + Super CapacitorsFourth Heavy-Duty booster — the prismatic scales hard with stacked boosters.
Utility 70A Shield BoosterG5 Heavy Duty + Super CapacitorsFifth Heavy-Duty booster once credits allow.
Utility 80A Shield BoosterG5 Heavy Duty + Super CapacitorsSixth Heavy-Duty booster tops out the shield stack.
Core Internals
BulkheadsLightweight AlloyLightweight AlloyG5 Heavy Duty + Deep Plating
Power Plant8E Power Plant8A Power PlantG5 Armoured + Stripped DownA-rate to power the prismatic, cabins and utilities; Low Emissions keeps a laden liner cool and quiet.
Thrusters8E Thrusters8A ThrustersG5 Dirty Drive Tuning + Drag DrivesA-rated size-8 thrusters with Dirty Drives preserve the speed that lets a loaded Cutter outrun trouble.
Frame Shift Drive7E Frame Shift Drive7A Frame Shift DriveG5 Increased Range + Mass ManagerA-rated with Increased Range to reach distant tourist beacons; Mass Manager offsets the heavy hull.
Life Support7E Life Support7A Life SupportG5 Lightweight (no experimental effect)A-rated for endurance; Lightweight trims mass and life support has no experimental effect.
Power Distributor7E Power Distributor7A Power DistributorG5 Engine Focused + Super ConduitsEngine Focused feeds the boost that powers the escape; Super Conduits deepen the ENG reservoir.
Sensors7E Sensors7D SensorsG5 Lightweight (no experimental effect)Drop to D and go Lightweight — a liner needs no sensor range, so save the mass.
Fuel Tank6C Fuel Tank6C Fuel Tank(No blueprint available)Stock C-rated tank; fuel capacity is fixed and cannot be engineered.
Military Slots
Military 15D Hull ReinforcementG5 Heavy Duty + Deep PlatingHeavy-Duty hull reinforcement — cheap survivability for the moment a shield drops mid-interdiction.
Military 25D Hull ReinforcementG5 Heavy Duty + Deep PlatingSecond Heavy-Duty HRP; the military slots take no cabins, so armour is the best use of them.
Optional Internals
Size 88E Shield Generator8A Prismatic Shield GeneratorG5 Reinforced + Hi-CapPrismatic generator in the largest slot — the Cutter's defining edge; Reinforced + Hi-Cap maximise raw MJ.
Size 86E Economy Passenger Cabin6E Economy Passenger Cabin(No blueprint available)Economy cabins cap at size 6, so a 6E cabin under-fills this size-8 slot — the most berths available here.
Size 66E Economy Passenger Cabin6E Economy Passenger Cabin(No blueprint available)Size-6 economy cabin — 32 berths, the bulk of the payload.
Size 66E Economy Passenger Cabin6E Economy Passenger Cabin(No blueprint available)Second size-6 economy cabin for maximum headcount.
Size 66C First Passenger Cabin(No blueprint available)First-class cabin for VIP boards; swap to luxury for the highest-value fares.
Size 55E Economy Passenger Cabin(No blueprint available)Economy cabin for volume; swap to business for mixed boards.
Size 55D Business Passenger Cabin(No blueprint available)Business cabin covers mid-tier fares without sacrificing too many seats.
Size 44E Economy Passenger Cabin(No blueprint available)Smaller economy cabin fills the size-4 slot with extra berths.
Size 33A Shield Cell BankG4 Specialised + Flow ControlOptional / low-priority — Specialised cuts the cell bank's heat and power spike. Burst shield healing for emergencies.
Size 11E Supercruise Assist(No blueprint available)Optional / low-priority — Expanded Probe Scanning widens probe coverage. Maps planets for exploration data.
Open in planner / Export
Open in CoriolisopenopenopenOne-click open at coriolis.io.
Open in EDSYopenopenopenOne-click open at edsy.org.
Copy SLEFCopies the raw Ship Loadout Export Format for that state.
Shield first, then cabins

The Cutter's edge over the dedicated liners is protection — fit a prismatic generator in the class-8 slot and a full booster suite, then fill the rest with cabins. Run all-economy for mass transport, or mix in first/luxury suites for VIP boards. Either way the passengers are genuinely safe, and you can outrun what you can't out-tank.

07

Initial Loadout — Buy-Only Plan

Earn Duke, buy the hull, and fit a basic 8E Shield Generator in the first size-8 slot, then fill the next size-8 slot and the two largest size-6 slots with 6E Economy Passenger Cabins — three cabins of high-volume seating from the start. Economy cabins cap at size 6, so even the size-8 slot can't take a larger berth; a 6E is the most it will hold.

Mount a single 0A Shield Booster on the first utility; the other seven utilities, both military slots and the smaller optionals stay empty until credits allow.

Cores stay stock E-rated and the hull keeps its factory Lightweight Alloy bulkhead for now — the A-rate pass that restores speed and protection, and the engineering that swaps in Military Grade Composite armour, come next.

08

A-Rated Loadout — Upgrade Plan

A-rating priority for a high-capacity liner:

Shield and speed protect the passengers

Unlike a Beluga or Orca, the Cutter survives interdiction — prioritise the prismatic shield and A-rated thrusters so it can both out-tank and outrun any threat to the board.

09

Engineering Plan

The passenger engineering pattern weighted to protection. Felicity Farseer (maxed) carries the FSD; pin blueprints for remote G1→G5 application.

ModuleBlueprintExperimentalEngineer
Prismatic Shield Generator (8)Reinforced (G5)Hi-CapLei Cheung
Thrusters (8)Dirty Drive Tuning (G5)Drag DrivesProfessor Palin / Mel Brandon
Frame Shift Drive (7)Increased Range (G5)Mass ManagerFelicity Farseer
Power Plant (8)Low Emissions (G5)Thermal SpreadHera Tani
Power Distributor (7)Engine Focused (G5)Super ConduitsThe Dweller
Shield BoostersHeavy Duty (G5)Super CapacitorsDidi Vatermann
BulkheadsHeavy Duty (G5)Deep PlatingSelene Jean
Hull Reinforcement (5)Heavy Duty (G5)Deep PlatingSelene Jean
Life Support / SensorsLightweight (G5)(none)Etienne Dorn

Recommended order

Material intensity (qualitative)

Moderate — shield, thruster, FSD and plant blueprints on large modules; the prismatic generator needs Imperial-faction access. No weapon grind. With a complete inventory this is spend, not farm. Ask for exact per-blueprint counts if needed.

10

Key Stat Upgrades

Approximate progression across the three states (figures are representative, not exact rolls):

StatInitialA-ratedEngineered
Max passengers (econ)~280~320~340
Shield (MJ)~900~1,400~2,500+
Armour (raw)~720~1,200~3,000+
Speed (boost)323 m/s323 m/s~360 m/s
Comfort bonusnonono
Max jump (LY)~16~20~26

Engineered, the Cutter seats ~340 passengers behind a 2,500 MJ shield at ~360 m/s, with a Military Grade Composite hull and twin reinforcements taking raw armour past ~3,000 — the most berths in the game, protected better than any liner can manage. It earns less per seat for lack of a comfort bonus, but no rival lands this many bodies, or this valuable a passenger, through this much danger.

11

Key Activities & Where To Do Them

Getting started
  • Mass economy transport. Clear bulk passenger boards in a single run with ~340 seats.
  • Protected VIP runs. First and luxury suites behind the best shields for high-value fares.
  • Tourist-hub loops. High volume on busy passenger routes where headcount is the payout.
Advanced
  • High-threat evacuation. Move crowds out of contested or hostile space and land them all.
  • Dual-role flagship. The same hull is a combat apex and a bulk hauler — carry passengers one week, cargo or guns the next.
  • Carrier-supported cruising. A protected megaliner that docks on carriers for distant operations.
Generic example routes

Any high-volume passenger loop suits it, especially through dangerous space where its shield and speed keep the board safe. As a Gutamaya hull it pairs with your Imperial-rank journey — the passenger Cutter is one reward at the end of the Duke grind.

12

Field Notes — What Else To Know

Verdict

The Imperial Cutter is the armoured megaliner: the most economy berths of any ship, carried behind the strongest shields in the game, fast enough to outrun what it can't out-tank. It lacks a liner's comfort bonus, so it earns less per seat than a Beluga — but for mass transport, or for keeping a high-value passenger alive through hostile space, nothing else carries this many, this safely.

13

Sources

Figures on this page are verified against the sources below.

CoriolisInteractive outfitting & build planner, preloaded for this ship — cabin layout and passenger fits.coriolis.io/outfit/imperial_cutter
Elite Dangerous (official)Frontier's official Imperial Cutter ship page — manufacturer specs, feature overview, and the ship render used on this page.elitedangerous.com/.../imperial-cutter
EDCD coriolis-dataShip slot layout, passenger-cabin module variants, and engineering blueprint data.coriolis-data/ships/imperial_cutter.json
Inara — Imperial CutterShip reference page: stat block, passenger-cabin capacity, module slot layout, sell locations.inara.cz/elite/ship/75
Fandom wikiImperial Cutter ship article: role profile, Gutamaya manufacture, Duke rank requirement.fandom.com/wiki/Imperial_Cutter