E:D Black Box
The Mandalay carries fares the way any roomy medium can, but it was never built for it. It has no Saud Kruger comfort bonus, so every seat pays standard rates; its optional internals top out at a size-6, capping economy capacity near ~66; and its three size-1 slots take no cabins at all. What it brings is reach — the native SCO frame shift drive keeps distant scenic drop-offs one hop closer than the medium field — plus a cheap, medium-pad hull that lands at outposts the large liners can't. For dedicated passenger income the Dolphin, Lynx and Python all serve better.
This ship's 1–100 suitability rating reflects its fully-engineered fit for this role, scored against every ship in the role. See how ships are rated.
The Mandalay is Zorgon Peterson's SCO-native medium explorer, and it can be fitted for passengers the same way any roomy medium can — but it is a conversion, not a liner. Fill its optional internals with economy cabins and you get a medium-pad tourer that lands almost anywhere and jumps further than its rivals; what you don't get is the Saud Kruger dedicated-liner comfort bonus, so passengers pay ordinary rates and earn less per seat than a Dolphin a quarter its capacity.
Its real passenger case is reach and access: the SCO FSD chains scattered sightseeing beacons in fewer hops than the medium field, and a light hull on a medium pad services outpost destinations the Beluga and Orca can't dock at. Against that, capacity is shallow — a single size-6 economy cabin is the largest berth block it can carry, three size-1 slots hold no cabins, and there is only one premium-cabin slot — so it earns least per trip of the passenger field.
Long, scattered scenic runs and outpost drop-offs where reach and medium-pad access matter more than headcount — a dual-use choice for a commander who already flies the hull for exploration and wants to carry the odd tourist board on the way.
Four things define the Mandalay as a passenger hull — two for it, two against:
Every dedicated liner out-earns it per seat, and every large passenger hull out-carries it. The Mandalay's passenger case is narrow — reach and outpost access on a cheap hull you may already own — and that narrowness is why it sits at the bottom of the role. For income, fly a Dolphin, Lynx or Python instead.
Strong SCO range and cheap medium-pad access lift it, but a shallow ~66-seat cabin count with no size-1 cabins and zero liner comfort bonus make it the least-suited dedicated passenger hull.
The 54/100 headline is a verdict against the passenger role's priority-ordered factors. Each factor carries a weight (its share of 100); this hull earns part of each based on how it performs against the whole field. The points sum to the rating.
| Role factor | Score | Why this score |
|---|---|---|
| Cabin capacity & class fit | 15/35 | Optional internals 6·5·4·4·3·3·2·1·1·1 cap economy near ~66 with a shield fitted — a single size-6 is the largest berth block, three size-1 slots take no cabins, and only one size-4 premium slot exists. Below the Krait Phantom (~94), Python (~146) and Lynx (~100); ahead only of the Asp (~32). |
| Comfort | 6/20 | A Zorgon Peterson explorer hull with no Saud Kruger liner comfort bonus, so every seat pays standard fares and it earns least per passenger of the role — the defining structural weakness, on par with the Krait Phantom and Asp. |
| Jump range & tank | 17/20 | The SCO-native class-5 FSD (Increased Range + Mass Manager) keeps scattered scenic drop-offs one hop closer than the medium passenger field even laden with cabins — the hull's single real role advantage, on a fixed 5C tank. |
| Shield & safety | 7/15 | Size-4 bi-weave (Reinforced + Fast Charge) — the smallest that deploys over the 230t hull — plus one Heavy-Duty booster and a 1C cell bank across 4 utility mounts; adequate soft-hull safety, but no military slots and modest absolute MJ. |
| Pad class & cost | 9/10 | Medium pad lands at outposts the large liners can't reach, ~16.5M Cr hull with no rank or permit gate (minor Odyssey/ARX unlock), and cheap to outfit — the clear strength, especially as a dual-use hull already owned for exploration. |
| Weighted total | 54/100 | Matches the headline suitability rating for this ship in this role. |
Weights are an editorial decomposition of the role's stated priority order — not an in-game formula. Bar length shows how fully each factor is earned; the longest factors carried the score, the shortest are where it gave points away. See how ships are rated.
Every table rates ships for passenger specifically, split by landing-pad class. The Cabin cap. column is total optional-internal capacity — room for cabins; the rating is the same 1–100 suitability verdict used across the site.
| Ship | Class | Cabin cap. | Pros & cons | Rating |
|---|---|---|---|---|
| Lynx Highliner | Medium | — | Higher-rated; comfort; pad/costShield | 90 |
| Python | Medium | ~294 t | Higher-rated; shield; pad/costComfort | 70 |
| Krait Phantom | Medium | ~190 t | Higher-rated; range; pad/costComfort | 64 |
| Asp Explorer | Medium | ~130 t | Higher-rated; pad/cost; rangeComfort | 60 |
| Mandalay this | Medium | ~154 t | — this hull (baseline) | 54 |
| Corsair | Medium | ~318 t | Cabins; shieldLower-rated; comfort | 50 |
| Krait Mk II | Medium | ~230 t | Cabins; rangeLower-rated; pad/cost | 46 |
| Type-8 Transporter | Medium | ~406 t | Cabins; pad/costLower-rated; comfort | 46 |
8 medium-pad passenger hulls carry a rating, led by Lynx Highliner (90). Every same-pad rival lands where this one does — the direct field to shop.
| Ship | Class | Cabin cap. | Pros & cons | Rating |
|---|---|---|---|---|
| Beluga Liner | Large | ~370 t | Higher-rated; cabins; comfortRange | 95 |
| Imperial Cutter | Large | ~794 t | Higher-rated; cabins; shieldComfort | 89 |
| Orca | Large | ~194 t | Higher-rated; comfort; pad/costRange | 88 |
| Anaconda | Large | ~470 t | Higher-rated; range; cabinsComfort | 82 |
| Imperial Clipper | Large | ~250 t | Higher-rated; shield; rangeComfort | 64 |
| Caspian Explorer | Large | ~434 t | Higher-rated; cabins; rangePad/cost | 60 |
| Type-7 Transporter | Large | ~310 t | Higher-rated; cabins; pad/costComfort | 56 |
| Type-9 Heavy | Large | ~790 t | Higher-rated; cabins; pad/costComfort | 56 |
| Panther Clipper Mk II | Large | ~662 t | Cabins; shieldLower-rated; pad/cost | 48 |
The large-pad passenger field (9 rated), led by Beluga Liner (95) — bigger pads and bankrolls. They out-muscle this hull on the numbers, but sit a pad class away.
| Ship | Class | Cabin cap. | Pros & cons | Rating |
|---|---|---|---|---|
| Dolphin | Small | ~88 t | Higher-rated; comfort; pad/costCabins | 80 |
| Imperial Courier | Small | ~34 t | Pad/cost; shieldLower-rated; cabins | 52 |
The small-pad passenger field (2 rated), led by Dolphin (80) — cheaper hulls and tighter pads. They undercut this hull on the numbers, but sit a pad class away.
The Mandalay's hull is around 16.5M Cr for Odyssey owners buying with credits (non-Odyssey owners must unlock it with ARX first). There is no rank or permit gate. A cabin fit is cheap to outfit — the cabins themselves are inexpensive and the only real spend is the FSD, thruster and shield engineering.
For a commander who already owns a Mandalay for exploration, the passenger conversion costs almost nothing extra: swap the scoop and AFMU for cabins and it doubles as a tourer. Bought purely to carry fares, though, its low per-seat pay and shallow headcount make it poor value against a Dolphin at a tenth the price or a Python that stacks twice the seats.
The Mandalay earns its keep as a passenger ship only when it's already in your bay for exploration. As a purpose-bought liner it's outclassed at both ends — cheaper hulls earn more per seat, pricier ones carry far more.
A medium-pad converted-liner fit: economy seating plus one premium first-class cabin, a bi-weave shield for safety and a max-range SCO FSD. Initial is buy-only; A-rated is the working baseline; Engineered stretches range and trims mass. There is no Saud Kruger comfort bonus here, so the case is reach and cheap medium-pad access, not per-seat pay.
| Slot | Initial · buy-only | A-Rated · no eng | Engineered | Notes |
|---|---|---|---|---|
| Utility Mounts | ||||
| Utility 1 | — | 0A Shield Booster | G5 Heavy Duty + Super Capacitors | 0A shield booster; Heavy Duty multiplies the size-4 bi-weave's raw MJ for cheap passenger safety. |
| Utility 2 | — | 0I Point Defence | G1 Ammo Capacity (no experimental effect) | Optional / low-priority — Ammo Capacity adds rounds. Point Defence shoots down incoming missiles and torpedoes. |
| Utility 3 | — | 0I Heat Sink Launcher | G1 Ammo Capacity (no experimental effect) | Optional / low-priority — Ammo Capacity adds heat-sink charges. Dumps heat when interdicted. |
| Utility 4 | — | 0I Chaff Launcher | G1 Ammo Capacity (no experimental effect) | Optional / low-priority — Ammo Capacity adds chaff salvos. Chaff breaks gimbal locks to buy an escape window. |
| Core Internals | ||||
| Bulkheads | Lightweight Alloy | Lightweight Alloy | G5 Lightweight (no experimental effect) | |
| Power Plant | 5E Power Plant | 5A Power Plant | G5 Low Emissions + Thermal Spread | Low Emissions keeps the cool-running SCO hull cold with ample power for cabins and shield; Thermal Spread bleeds the last heat. |
| Thrusters | 5E Thrusters | 5A Thrusters | G5 Dirty Drive Tuning + Drag Drives | A-rated thrusters with Dirty Drives for the speed to shake an interdiction; Drag Drives sharpens boost. |
| Frame Shift Drive | 5E Frame Shift Drive | 5A Frame Shift Drive | G5 Increased Range + Mass Manager | The SCO drive is the whole case for this hull — Increased Range at G5 with Mass Manager keeps distant drop-offs one hop closer than the medium field. |
| Life Support | 4E Life Support | 4A Life Support | G5 Lightweight (no experimental effect) | A-rated for endurance; Lightweight trims mass to stretch laden jump range. Life support has no experimental effect. |
| Power Distributor | 5E Power Distributor | 5A Power Distributor | G5 Engine Focused + Cluster Capacitors | Engine Focused biases the class-5 distributor toward boosting away from danger; Cluster Capacitors deepens the reservoir. |
| Sensors | 5E Sensors | 5D Sensors | G5 Lightweight (no experimental effect) | Drop to D and go Lightweight — a liner needs no sensor range, so save the mass for jump range. |
| Fuel Tank | 5C Fuel Tank | 5C Fuel Tank | (No blueprint available) | Stock class-C tank; fuel capacity is fixed and cannot be engineered. |
| Optional Internals | ||||
| Size 6 | 6E Economy Passenger Cabin | 6E Economy Passenger Cabin | (No blueprint available) | Economy Cabin 6 (32 seats) carries the volume — the single largest berth block on the hull. |
| Size 5 | 5E Economy Passenger Cabin | 5E Economy Passenger Cabin | (No blueprint available) | Economy Cabin 5 (16 seats) — bulk economy capacity for group transport fares. |
| Size 4 | — | 4C First Passenger Cabin | (No blueprint available) | First-Class Cabin 4 (3 seats) is the one premium VIP cabin; first-class is the largest grade this size-4 slot accepts, and without a liner bonus it earns less here than on a Saud Kruger hull. |
| Size 4 | — | 4C Bi-Weave Shield Generator | G5 Reinforced + Fast Charge | Size-4 bi-weave is the smallest that deploys over the 230t hull; Reinforced maximises MJ and Fast Charge speeds the recharge for passenger safety. |
| Size 3 | — | 3E Economy Passenger Cabin | (No blueprint available) | Economy Cabin 3 (4 seats) tops up headcount. |
| Size 3 | — | 3E Economy Passenger Cabin | (No blueprint available) | Second Economy Cabin 3 (4 seats) for more bulk economy fares. |
| Size 2 | — | 2E Economy Passenger Cabin | (No blueprint available) | Economy Cabin 2 (2 seats); size-2 is the smallest slot that takes a cabin at all. |
| Size 1 | — | 1I Detailed Surface Scanner | G5 Expanded Probe Scanning Radius (no experimental effect) | Optional / low-priority — Expanded Probe Scanning widens probe coverage. Maps scenic bodies for sightseeing tours. |
| Size 1 | — | 1C Shield Cell Bank | G4 Specialised (no experimental effect) | Optional / low-priority — Specialised cuts the cell bank's heat and power spike. Burst shield healing for emergencies. |
| Size 1 | — | 1E Module Reinforcement | (No blueprint available) | Light module reinforcement spreads penetrating-hit damage across the internals; not engineerable. Size-1 slots take no passenger cabins. |
| Open in planner / Export | ||||
| Open in Coriolis | open | open | open | One-click open at coriolis.io. |
| Open in EDSY | open | open | open | One-click open at edsy.org. |
| Copy SLEF | Copies the raw Ship Loadout Export Format for that state. | |||
The Mandalay carries fewer seats than any dedicated liner and earns no comfort bonus, so it is a volume-economy hauler, not a VIP earner. What it brings is range: the SCO FSD keeps distant scenic drop-offs one hop closer than the medium field, and the light hull lands at outposts the large liners cannot reach. Size-1 slots take no cabins, so headcount caps around 66 economy.
Buy the hull (~16.5M Cr) on its stock E-rated cores and its default Lightweight Alloy bulkheads — the lightest plating, free at purchase — then fit just the two largest economy cabins (the 6E and 5E Economy Passenger Cabins) for ~48 cheap berths.
Everything else starts empty: all four utility mounts, the size-4 bi-weave shield, the premium first-class cabin and the spare size-3/2/1 internals are left as — until the A-rated pass adds them.
A-rate the FSD and thrusters first for range and the mobility to shake an interdiction.
A-rating priority for a converted tourer:
A full A-rated Mandalay tourer — four utility mounts loaded, stock-light bulkheads — runs around 28M Cr all-in, most of it the cores rather than the cabins.
The passenger engineering pattern on a cool-running SCO hull — range first, then mobility and shield. Felicity Farseer (maxed) carries the FSD; pin blueprints for remote G1→G5 application.
Approximate progression across the three states (figures are representative, not exact rolls):
| Module | Blueprint | Experimental | Engineer |
|---|---|---|---|
| FSD (SCO) (5) | Increased Range (G5) | Mass Manager | Felicity Farseer |
| Thrusters (5) | Dirty Drive Tuning (G5) | Drag Drives | Professor Palin / Mel Brandon |
| Power Plant (5) | Low Emissions (G5) | Thermal Spread | Hera Tani |
| Bi-Weave Shield (4) | Reinforced (G5) | Fast Charge | Lei Cheung |
| Power Distributor (5) | Engine Focused (G5) | Cluster Capacitors | The Dweller |
| Life Support / Sensors | Lightweight (G5) | (none) | Etienne Dorn |
| Shield Booster (0) | Heavy Duty (G5) | Super Capacitors | Didi Vatermann |
| Bulkheads | Lightweight (G5) | — | Selene Jean |
The bulkheads stay Lightweight Alloy throughout; the engineered G5 Lightweight blueprint trims hull mass to feed the laden jump. Engineered, the Mandalay carries ~66 economy passengers, reaches scenic drop-offs the medium field can't in one hop, and lands at outposts closed to the big liners — but earns no comfort premium, so per-trip income trails every dedicated liner. Its case stays narrow: range and access, not headcount or pay.
Scattered scenic destinations and outpost drop-offs suit it best, where reach and pad access matter more than headcount. For the high-volume Robigo-style loops, a comfort-bonus liner or a deep-cabin Python earns far more.
The Mandalay is a competent passenger conversion and a poor dedicated liner. It reaches further and lands more places than any medium tourer, on a cheap hull with no gate — but it carries fewer seats than most and earns nothing extra per fare, so it finishes last in the role. Fly it for passengers when it's already your explorer; for income, take a dedicated liner instead.
Figures on this page are verified against the sources below.